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[BUG_SP] DLC Volvo wheel loader not path finding in silo load mode #2939
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https://github.com/Courseplay/Courseplay_FS22/releases https://github.com/Courseplay/Courseplay_FS22/wiki Always update to the latest build and check if the problem really still exists before reporting issues. |
i did it still doesnt work |
ok I will have a look |
@pvaiko Could you explain to me the why the PPC might shut off the driver with the following message: |
It wandered off course more than 50 meters. In other words, the current waypoint is more than 50 meters, so would probably shut off if you start the course while far away from the closest waypoint. |
Btw i tried on a few diffrent maps and and materials and its still not path finding... i thought it might have been the map because alma missouri being a new map it might have some issues with that type of stuff then i tried some other materials like (iron, wood chips , silage, hay, TMR,) and still nothing worked i hope that helps even a little bit |
Just yesterday the same thing happened to me, on the Zielonka map, when picking up Carrots from the ground, the same thing happens as described here. |
Seems like that. Haven't tested it yet, will see when I have time to check why this one have that problem. |
The driver will skip the pathfinding, if the vehicle is in front of the silo and also in a quater cirlce in front of the silo. Should fix #2939
The driver will skip the pathfinding, if the vehicle is in front of the silo and also in a quater cirlce in front of the silo. Should fix #2939
The driver will skip the pathfinding, if the vehicle is in front of the silo and also in a quater cirlce in front of the silo. Should fix #2939
- Self unload adjustments for #2960 - Enhancement for #2963 - Vegetable harvester offset adjustments - PathfinderContext refactoring - Balefinder improvements #2816 - Implemented bale manager with lock and unlock features for bales. - Changed bale finder pathfinding to new controller. - Slows down while the bale grabber is moving. - Final adjustments for #2783 - Applied the same logic to silo loaders (Ropa Maus, ...) - Implemented pathfinder controller for silo loaders (Ropa Maus, ...) and bunker silo driver. - The Pipecontroller moveable pipe was not working with pipes on the right side. - Added config to disable parts of the pipe. - An example is the Dewulf P3K Profi implement. - Added vehicle configs, if the pipe moving tools can't be found automatically. For example the Dewulf ZKIVSE needs these config values. - Load and save adjusted to work better in the course manager menu. More intuitive, select course, click on load. Or select folder and click on save. - Added error msg if the name to save a course is invalid, for example an empty name. - Player set offset for fieldwork is saved until attached a new tool or reattached the same tool. #1548 - Fix: harvester pocket creation. Back up further with longer vehicles before starting the pocket, so they have room to drive fully into the pocket. - Fix: combine unloader stuck behind combine. #2874 - Fix: combine unloader moving out of combine's way. - Fix: towed harvester don't use combine headland turns (they won't be able to make it). - Fix: Avoids constant field scans on leaving a vehicle. #2989 - Fix: Callstack when no path on headland found. #2959 - Fix: For detecting the rear silo wall correctly. #2772 - Fix: Proximity controller ignores loaded pallets. - Fix: The wheel loader driver should skip the pathfinding, if the vehicle is in front of the silo and also in a quarter circle in front of the silo. #2939 - Fix: Combine unloader ignores avoid fruit setting. #2993
hey im using the newest version of courseplay however the issue isnt fixed
for piles without the bunker silo
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Will check that later. |
READ FIRST
https://github.com/Courseplay/Courseplay_FS22/wiki
Steps to reproduce
Steps to reproduce the behavior.
Have Volvo LM 845 with volvo universial bucket lm841 do silo load mode
Actual behavior
A clear and concise description of what happen.
The problem is it keeps stopping "No Path" and there is a clear path for it i have turned off avoid driving in fruit
Expected behavior
A clear and concise description of what you expected to happen.
pathfind to the trailer
Screenshots
If applicable, add screenshots to help explain your problem.
Courseplay version
Version used: 7.3.1.3
Log
Please attach a log with all debug channels active.
log.txt
For help with the debug channels,
please check out the readme at the github front page.
Map
Map played on. Alma Missouri
Vehicles/ implements involved
Which vehicle or implement?
Mod yes/no ?
DLC: Volvo LM845 With the Volvo Universal Bucket LM841
Relevant script mods
Mods like Autodrive or VCA and so on.
i have autodrive installed but was not using it for the unloader
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