This program is designed to display a 3D object stored in a .obj file format. The application renders the object in a window using OpenGL, allowing for rotation, translation along three axes, distinct side coloring, and texture application with a soft transition.
- OpenGL - The Industry Standard for High Performance Graphics
- An OpenGL library | GLFW
- GLEW: The OpenGL Extension Wrangler Library
Compilation:
- Use the provided Makefile:
make
Execution:
./SCOP <.obj>