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SCOP

This program is designed to display a 3D object stored in a .obj file format. The application renders the object in a window using OpenGL, allowing for rotation, translation along three axes, distinct side coloring, and texture application with a soft transition.

Technologies

How to Use

Compilation:

  • Use the provided Makefile: make

Execution:

  • ./SCOP <.obj>

Screenshots

Vertex color Vertex color Vertex color Vertex color

References

Textures