-
Notifications
You must be signed in to change notification settings - Fork 17
Real-Time Video Stabilization for game sources #3
Comments
Here's an example: https://streamable.com/12p80w |
The video stabilizer and the other media filters need access to raw frame data which OBS only provides to video filters. I'm currently experimenting with ways of bypassing this limitation. If it works out, then there will be a future update that will will let you run any of the LiveVisionKit video filters as effect filters. The video stabilizer also needs to delay audio which cannot be done with an effect filter. I am aware of a potential work around for this which is a little unpleasant but should let you run the stabilizer on a game when the update comes. I can't give you an ETA at this point, but it is a priority on my list. |
Hello. That makes a lot of sense. Looking forward to that! Thanks for the great work here. |
Hi, some form of this is expected to be released in the next feature update. |
This has now been released as part of LiveVisionKit 1.2.0 (currently Windows only). You will need to manually add an audio delay to match the stabilizers video delay. Check the wiki page for more information. |
Amazing! Thank you very much. I’ll give it a try and let you know ASAP. |
It's probably possible to implement an approximation of such a filter, but not to the same level as the ReelSmart Motion Blur you mentioned. They use per-pixel tracking, which is too computationally expensive to run at over 60FPS. And it tends to produce bad tracking as objects move around and reveal/cover pixels, which is another problem that needs to be solved computationally for live video because you can't 'undo' bad tracking. What's the application for this? |
Thanks for answering! This is purely aesthetic. The image resulting looks a lot more realistic, fluid and most people just loves it when they see it. Most games (especially VR) doesn't have this effect so having it rendered in real time would be awesome. These are some tests I've done: https://streamable.com/9rmrh5 Thanks! |
What is the requested feature?
Hello! This plug-in is simply amazing, thanks for creating it. Do you think it would be possible to make Real-Time Video Stabilization work with a game source? Any other kind a part from media sources, really... I think that would be extremely useful.
Why do you want this feature?
This would help a lot while streaming VR first person view content, because it shakes a lot and it is not very pleasant for the viewer.
Possible Use Cases
VR content, stabilizing all kinds of footages from other source types .
Thank you very much!
The text was updated successfully, but these errors were encountered: