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Releases: Cubed-Development/Modern-Warfare-Cubed

MWC-0.1-Dev-9 (Dev-Build)

25 Apr 19:31
8b48114
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Pre-release

Fixes:

  • Bullets / Rockets not working if there is no block behind the entity (oops, sorry about that)
  • .50 AE is now in the Ammo Press
  • Now says 'MWC' instead of 'mwc' in CreativeTabs

Changes:

  • Set max stack size of m202rocket from 64 -> 2
  • Set max stack size of rpg7_rocket from 64 -> 4

Removed:

  • Complete Contagion Removal
  • Outdated / Not working armour

Updates:

  • Updated RedCore

Getting closer to 0.1 (continued!)

29 Mar 19:42
d740de4
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Here are the changes: (here's version 0.1-Dev-8)

Fixes:

  • Fixed Backpacks/Vests from having glitched textures.
  • Fixed Workbench/Ammo Press to the Creative Tab (Blocks).
  • Fixed blur2.fsh.
  • Fixed mobs other than terrorist spawning with guns.
  • Fixed mobs not naturally spawning when enabled.
  • Fixed some fault in en-US.lang

Removed:

  • Removed CompatibleVec3
  • Remove Framebuffers

Optimization:

  • Improved ShaderLoader
  • File-size down by another ~0.1MB

Getting closer to 0.1!

14 Mar 00:00
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Pre-release

Version 0.1 is slowly creeping up!

After a few weeks of work now, and gathering new developers onto the team (a big welcome to Stick & Raeilgun), we're getting much closer to the first full release at a much faster pace!


Here's the changelog for version 0.1-Dev-7!

  • Re-worked config system (Credit: Panda)
    • Removed the old XML-style config and merged all configs into the new JSON-style config.
    • ^ All remaining configs. They have also been fixed as some weren't working.
  • Re-worked craftingmappings.json to now only override recipies. It'll no longer remove all recipies when you use it. (Credit: Panda)
  • Re-done a lot of the items/block registration (Credit: Azurae)
  • Fixed copper / gunpowder / ammo duplication exploit (Credit: Panda)
  • Cleaned up some of the assets (Credit: Desoro)
  • Re-worked a lot of the internal workings which are too complicated for my brain to understand and talk about (Credit: Desoro)
  • Cleaned up a lot of the existing code & removed pointless crap (Credit: Everyone)

Modern Warfare Cubed

10 Mar 15:48
32952e8
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Modern Warfare Cubed Pre-release
Pre-release

Changes:

  • The Forge config Emissive Item Rendering is now forced off at launch (This does not affect Optifine emissive item rendering).
  • Moved config to enable/disable bullets breaking glass into the new config file (ModernWarfare.cfg).
  • Fixed glass always breaking when hit by bullet (even when config is disabled).
  • Fixed bullets being able to shoot through the following:
    • Glass
    • Glowstone
    • Double wooden slabs (2 wooden slabs stacked on top of each other).