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Update many things for 0.44.10-beta1
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Including authors update for #1265
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lethosor committed May 12, 2018
1 parent 98e81ab commit 5742e18
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -141,7 +141,7 @@ endif()

# set up versioning.
set(DF_VERSION "0.44.10")
set(DFHACK_RELEASE "alpha1")
set(DFHACK_RELEASE "beta1")
set(DFHACK_PRERELEASE TRUE)

set(DFHACK_VERSION "${DF_VERSION}-${DFHACK_RELEASE}")
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1 change: 1 addition & 0 deletions docs/Authors.rst
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Expand Up @@ -30,6 +30,7 @@ Chris Dombroski cdombroski
Clayton Hughes
Clément Vuchener cvuchener
Dan Amlund danamlund
Daniel Brooks db48x
David Corbett dscorbett
David Seguin dseguin
David Timm dtimm
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29 changes: 28 additions & 1 deletion docs/changelog.txt
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Expand Up @@ -37,15 +37,42 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
================================================================================
# Future

# 0.44.10-beta1

## New Scripts
- `devel/find-primitive`: Finds a primitive variable in memory
- `devel/find-primitive`: finds a primitive variable in memory

## Fixes
- Units::getAnyUnit(): fixed a couple problematic conditions and potential segfaults if global addresses are missing
- `stockpiles`: stopped sidebar option from overlapping with `autodump`
-@ `autodump`, `automelt`, `autotrade`, `stocks`, `stockpiles`: fixed conflict with building renaming
- `tweak` block-labors: fixed two causes of crashes related in the v-p-l menu
- `full-heal`:
- units no longer have a tendency to melt after being healed
- healed units are no longer treated as patients by hospital staff
- healed units no longer attempt to clean themselves unsuccessfully
- wounded fliers now regain the ability to fly upon being healing
- now heals suffocation, numbness, infection, spilled guts and gelding
- `modtools/create-unit`:
- creatures of the appropriate age are now spawned as babies or children where applicable
- fix: civ_id is now properly assigned to historical_figure, resolving several hostility issues (spawned pets are no longer attacked by fortress military!)
- fix: unnamed creatures are no longer spawned with a string of numbers as a first name
- `exterminate`: fixed documentation of ``this`` option

## Misc Improvements
- `blueprint`: added a basic Lua API
- `devel/export-dt-ini`: added tool offsets for DT 40
- `devel/save-version`: added current DF version
- `install-info`: added information on tweaks

## Internals
- Added ``Gui::inRenameBuilding()``
- Added function names to DFHack's NullPointer and InvalidArgument exceptions
- Linux: required plugins to have symbols resolved at link time, for consistency with other platforms

## Structures
- ``item_flags2``: renamed ``has_written_content`` to ``unk_book``
- ``world_data.feature_map``: added documentation (in XML)

# 0.44.10-alpha1

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2 changes: 1 addition & 1 deletion scripts
Submodule scripts updated 1 files
+71 −70 modtools/create-unit.lua

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