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[Feat]: 可不可以添加一个背包材料一键导入功能 #1566

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asd85474401 opened this issue Apr 22, 2024 · 3 comments
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[Feat]: 可不可以添加一个背包材料一键导入功能 #1566

asd85474401 opened this issue Apr 22, 2024 · 3 comments
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@asd85474401
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背景与动机

我新建了一个养成计划,有很多的角色,同时也有很多的材料,可是我却无法知道我游戏背包里的材料与养成计划中到底差多少,如果要手动一个一个材料的填写非常非常麻烦QAQ

想要实现或优化的功能

建议增加一键导入背包材料的功能!!!

@asd85474401 asd85474401 added needs-triage 需要诊断问题类型 priority:none Priority not set labels Apr 22, 2024
@BTMuli
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BTMuli commented Apr 23, 2024

#1307 #915 #914 #571 #419 #404 #347

@BTMuli
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BTMuli commented Apr 23, 2024

Amenoma都多久没更新了,如果有其他的稳定维护的背包材料识别OCR工具倒是可以考虑。

@BTMuli BTMuli closed this as not planned Won't fix, can't repro, duplicate, stale Apr 23, 2024
@dgp-bot dgp-bot bot removed priority:none Priority not set needs-triage 需要诊断问题类型 labels Apr 23, 2024
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This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related topic.

@github-actions github-actions bot locked as resolved and limited conversation to collaborators May 24, 2024
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3 participants