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fix: Preserve session_runner when restarting game session (fishfolk#971)
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For map transitions, a session command restarting game session will be
used after updating map. This updates jumpy for related changes in:
fishfolk/bones#384

We can restart a networked game session by calling restart on session
runner, which handles existing socket + match id increment, implemented
on the bones side.

CI will fail until bones PR is merged + bones updated in lockfile.
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MaxCWhitehead authored and DRuppFv committed Apr 20, 2024
1 parent aa3008c commit 8f3cd11
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