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Add list files command #160

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illwieckz commented Feb 9, 2019

old commit by @slipher initially wrote for kharnov's purpose, was intensively used to clean-up the game packs from dust for 0.51 release. This is also very convenient to check if a file is loaded as expected, like for troubleshooting #159.

Note that some files are loaded dynamically, so be sure to have spawned any character model / weapon and have walked any possible menu to be sure every used file is listed.

I modified the patch a bit to make it working on the now-extracted engine directory, reverted to lowercase override and did some camelCase, whitespace and blank line bikeshedding.

I don't know why this was never merged before, is there any issue with it?

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DolceTriade commented Feb 10, 2019

I feel like some combination of "which" and autocomplete somehow already does this.

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slipher commented Feb 10, 2019

This is not the only interface for opening a pak file, for example there is also FS::PakPath::ReadFile. So it's not exactly correct.

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illwieckz commented Feb 10, 2019

To be sure we talk about the same thing: the purpose of this is to only list what's loaded because of it being used, not to list what's available.

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