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use a bspdir #1

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illwieckz opened this issue Mar 9, 2015 · 0 comments
Closed

use a bspdir #1

illwieckz opened this issue Mar 9, 2015 · 0 comments

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@illwieckz
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Currently, the bsp_cutter dump entities and textures lumps as files alongside the bsp file, and lightmaps like that:

mapname.bsp
mapname.textures
mapname.entities
mapname/lm_0000.tga

For the future, we must do this:

mapname.bsp
mapname.bspdir/textures.csv
mapname.bspdir/entities.txt
mapname.bspdir/lightmaps/lm_000.tga

…and add command line option to be able to dump elsewhere

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