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Regarding raiding a vanilla gate with Basic Territories (it has a CodeLock from the CodeLock mod, if that is important to know :P). I added some raidhandlers for the wall_wood_ part of the fence type. However, When I use my spawned-in M4 and shoot the bottom part, it will go to "damaged", but not further, meaning the part is never getting destroyed (never = I stopped after the 12th or so 60Rnd mag).
The log (adm) shows something like this (see attachment). The last damage line: 14:05:09 | [Territories] Source: M4A1_Green from: 6.15839m held by player: <redacted> Zone: Wall_Wood_Down Damage: 34.5859 Current Health: 61.4861
Is basically repeated whenever a bullet hits the gate :/ I'm a bit lost and don't know where the issue is. If anyone could give me a hint, I assume it's just a simple thing I don't see 🙈
What mods did I use: "-mod=@CF;@Community-Online-Tools;@Code Lock;@Basic Territories;"
Steps to reproduce:
Install the same mods as mentioned above
Build a full vanilla gate
attach a codelock from the Code Lock mod to it
Initialize the codelock with a PIN
Spawn in some M4s and 60 Rnd STANAGs
Start shooting at the lower-level planks of the gate
Expected bevahiour:
After around 2-4 mags (not sure anymore), the gate should be destroyed (aka "raided")
Current behaviour:
The gate get's "badly damaged" after some expected mags, however, it stays there, even given you continue to shoot at it. Even after 12 or so mags, the lower-level gate is still there and "damaged"
The text was updated successfully, but these errors were encountered:
Regarding raiding a vanilla gate with Basic Territories (it has a CodeLock from the CodeLock mod, if that is important to know :P). I added some raidhandlers for the wall_wood_ part of the fence type. However, When I use my spawned-in M4 and shoot the bottom part, it will go to "damaged", but not further, meaning the part is never getting destroyed (never = I stopped after the 12th or so 60Rnd mag).
The log (adm) shows something like this (see attachment). The last damage line:
14:05:09 | [Territories] Source: M4A1_Green from: 6.15839m held by player: <redacted> Zone: Wall_Wood_Down Damage: 34.5859 Current Health: 61.4861
Is basically repeated whenever a bullet hits the gate :/ I'm a bit lost and don't know where the issue is. If anyone could give me a hint, I assume it's just a simple thing I don't see 🙈
The relevant part of the raidhandlers:
And the log in the adm:
message.txt
What mods did I use:
"-mod=@CF;@Community-Online-Tools;@Code Lock;@Basic Territories;"
Steps to reproduce:
Expected bevahiour:
Current behaviour:
The text was updated successfully, but these errors were encountered: