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This repository has been archived by the owner on Apr 29, 2020. It is now read-only.
it's cause Eald'narche isn't instanced for some reason, can just add a null check before trying to set the pos to prevent the crash if(posShare) m_PMob->loc = posShare.loc;
but it'd probably be better to wait til @teschnei fixes it cause i have no idea how instances are currently handled :p
@xdemolish Depending on which instance he landed on, it could have been the result of an id shift. A couple of battlefield zones had a few ids shift - i didnt think about updating the bcnm sql. I can look at that in a bit
Seems its crashing on draw in everytime a user goes to fight Eald'narche. Seems to be triggered on Draw-In. (Zone: The_Celestial_Nexus)
http://ffxi.bnet.cc/dumps/CrashDump12.30.2014.zip
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