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model_dashboard_list_item.go
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model_dashboard_list_item.go
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/*
* Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
* This product includes software developed at Datadog (https://www.datadoghq.com/).
* Copyright 2019-Present Datadog, Inc.
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package datadog
import (
"encoding/json"
"time"
)
// DashboardListItem A dashboard within a list.
type DashboardListItem struct {
Author *Creator `json:"author,omitempty"`
// Date of creation of the dashboard.
Created *time.Time `json:"created,omitempty"`
// URL to the icon of the dashboard.
Icon *string `json:"icon,omitempty"`
// ID of the dashboard.
Id string `json:"id"`
// Whether or not the dashboard is in the favorites.
IsFavorite *bool `json:"is_favorite,omitempty"`
// Whether or not the dashboard is read only.
IsReadOnly *bool `json:"is_read_only,omitempty"`
// Whether the dashboard is publicly shared or not.
IsShared *bool `json:"is_shared,omitempty"`
// Date of last edition of the dashboard.
Modified *time.Time `json:"modified,omitempty"`
// Popularity of the dashboard.
Popularity *int32 `json:"popularity,omitempty"`
// Title of the dashboard.
Title *string `json:"title,omitempty"`
Type DashboardType `json:"type"`
// URL path to the dashboard.
Url *string `json:"url,omitempty"`
}
// NewDashboardListItem instantiates a new DashboardListItem object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewDashboardListItem(id string, type_ DashboardType) *DashboardListItem {
this := DashboardListItem{}
this.Id = id
this.Type = type_
return &this
}
// NewDashboardListItemWithDefaults instantiates a new DashboardListItem object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewDashboardListItemWithDefaults() *DashboardListItem {
this := DashboardListItem{}
return &this
}
// GetAuthor returns the Author field value if set, zero value otherwise.
func (o *DashboardListItem) GetAuthor() Creator {
if o == nil || o.Author == nil {
var ret Creator
return ret
}
return *o.Author
}
// GetAuthorOk returns a tuple with the Author field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DashboardListItem) GetAuthorOk() (*Creator, bool) {
if o == nil || o.Author == nil {
return nil, false
}
return o.Author, true
}
// HasAuthor returns a boolean if a field has been set.
func (o *DashboardListItem) HasAuthor() bool {
if o != nil && o.Author != nil {
return true
}
return false
}
// SetAuthor gets a reference to the given Creator and assigns it to the Author field.
func (o *DashboardListItem) SetAuthor(v Creator) {
o.Author = &v
}
// GetCreated returns the Created field value if set, zero value otherwise.
func (o *DashboardListItem) GetCreated() time.Time {
if o == nil || o.Created == nil {
var ret time.Time
return ret
}
return *o.Created
}
// GetCreatedOk returns a tuple with the Created field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DashboardListItem) GetCreatedOk() (*time.Time, bool) {
if o == nil || o.Created == nil {
return nil, false
}
return o.Created, true
}
// HasCreated returns a boolean if a field has been set.
func (o *DashboardListItem) HasCreated() bool {
if o != nil && o.Created != nil {
return true
}
return false
}
// SetCreated gets a reference to the given time.Time and assigns it to the Created field.
func (o *DashboardListItem) SetCreated(v time.Time) {
o.Created = &v
}
// GetIcon returns the Icon field value if set, zero value otherwise.
func (o *DashboardListItem) GetIcon() string {
if o == nil || o.Icon == nil {
var ret string
return ret
}
return *o.Icon
}
// GetIconOk returns a tuple with the Icon field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DashboardListItem) GetIconOk() (*string, bool) {
if o == nil || o.Icon == nil {
return nil, false
}
return o.Icon, true
}
// HasIcon returns a boolean if a field has been set.
func (o *DashboardListItem) HasIcon() bool {
if o != nil && o.Icon != nil {
return true
}
return false
}
// SetIcon gets a reference to the given string and assigns it to the Icon field.
func (o *DashboardListItem) SetIcon(v string) {
o.Icon = &v
}
// GetId returns the Id field value
func (o *DashboardListItem) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *DashboardListItem) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *DashboardListItem) SetId(v string) {
o.Id = v
}
// GetIsFavorite returns the IsFavorite field value if set, zero value otherwise.
func (o *DashboardListItem) GetIsFavorite() bool {
if o == nil || o.IsFavorite == nil {
var ret bool
return ret
}
return *o.IsFavorite
}
// GetIsFavoriteOk returns a tuple with the IsFavorite field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DashboardListItem) GetIsFavoriteOk() (*bool, bool) {
if o == nil || o.IsFavorite == nil {
return nil, false
}
return o.IsFavorite, true
}
// HasIsFavorite returns a boolean if a field has been set.
func (o *DashboardListItem) HasIsFavorite() bool {
if o != nil && o.IsFavorite != nil {
return true
}
return false
}
// SetIsFavorite gets a reference to the given bool and assigns it to the IsFavorite field.
func (o *DashboardListItem) SetIsFavorite(v bool) {
o.IsFavorite = &v
}
// GetIsReadOnly returns the IsReadOnly field value if set, zero value otherwise.
func (o *DashboardListItem) GetIsReadOnly() bool {
if o == nil || o.IsReadOnly == nil {
var ret bool
return ret
}
return *o.IsReadOnly
}
// GetIsReadOnlyOk returns a tuple with the IsReadOnly field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DashboardListItem) GetIsReadOnlyOk() (*bool, bool) {
if o == nil || o.IsReadOnly == nil {
return nil, false
}
return o.IsReadOnly, true
}
// HasIsReadOnly returns a boolean if a field has been set.
func (o *DashboardListItem) HasIsReadOnly() bool {
if o != nil && o.IsReadOnly != nil {
return true
}
return false
}
// SetIsReadOnly gets a reference to the given bool and assigns it to the IsReadOnly field.
func (o *DashboardListItem) SetIsReadOnly(v bool) {
o.IsReadOnly = &v
}
// GetIsShared returns the IsShared field value if set, zero value otherwise.
func (o *DashboardListItem) GetIsShared() bool {
if o == nil || o.IsShared == nil {
var ret bool
return ret
}
return *o.IsShared
}
// GetIsSharedOk returns a tuple with the IsShared field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DashboardListItem) GetIsSharedOk() (*bool, bool) {
if o == nil || o.IsShared == nil {
return nil, false
}
return o.IsShared, true
}
// HasIsShared returns a boolean if a field has been set.
func (o *DashboardListItem) HasIsShared() bool {
if o != nil && o.IsShared != nil {
return true
}
return false
}
// SetIsShared gets a reference to the given bool and assigns it to the IsShared field.
func (o *DashboardListItem) SetIsShared(v bool) {
o.IsShared = &v
}
// GetModified returns the Modified field value if set, zero value otherwise.
func (o *DashboardListItem) GetModified() time.Time {
if o == nil || o.Modified == nil {
var ret time.Time
return ret
}
return *o.Modified
}
// GetModifiedOk returns a tuple with the Modified field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DashboardListItem) GetModifiedOk() (*time.Time, bool) {
if o == nil || o.Modified == nil {
return nil, false
}
return o.Modified, true
}
// HasModified returns a boolean if a field has been set.
func (o *DashboardListItem) HasModified() bool {
if o != nil && o.Modified != nil {
return true
}
return false
}
// SetModified gets a reference to the given time.Time and assigns it to the Modified field.
func (o *DashboardListItem) SetModified(v time.Time) {
o.Modified = &v
}
// GetPopularity returns the Popularity field value if set, zero value otherwise.
func (o *DashboardListItem) GetPopularity() int32 {
if o == nil || o.Popularity == nil {
var ret int32
return ret
}
return *o.Popularity
}
// GetPopularityOk returns a tuple with the Popularity field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DashboardListItem) GetPopularityOk() (*int32, bool) {
if o == nil || o.Popularity == nil {
return nil, false
}
return o.Popularity, true
}
// HasPopularity returns a boolean if a field has been set.
func (o *DashboardListItem) HasPopularity() bool {
if o != nil && o.Popularity != nil {
return true
}
return false
}
// SetPopularity gets a reference to the given int32 and assigns it to the Popularity field.
func (o *DashboardListItem) SetPopularity(v int32) {
o.Popularity = &v
}
// GetTitle returns the Title field value if set, zero value otherwise.
func (o *DashboardListItem) GetTitle() string {
if o == nil || o.Title == nil {
var ret string
return ret
}
return *o.Title
}
// GetTitleOk returns a tuple with the Title field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DashboardListItem) GetTitleOk() (*string, bool) {
if o == nil || o.Title == nil {
return nil, false
}
return o.Title, true
}
// HasTitle returns a boolean if a field has been set.
func (o *DashboardListItem) HasTitle() bool {
if o != nil && o.Title != nil {
return true
}
return false
}
// SetTitle gets a reference to the given string and assigns it to the Title field.
func (o *DashboardListItem) SetTitle(v string) {
o.Title = &v
}
// GetType returns the Type field value
func (o *DashboardListItem) GetType() DashboardType {
if o == nil {
var ret DashboardType
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *DashboardListItem) GetTypeOk() (*DashboardType, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *DashboardListItem) SetType(v DashboardType) {
o.Type = v
}
// GetUrl returns the Url field value if set, zero value otherwise.
func (o *DashboardListItem) GetUrl() string {
if o == nil || o.Url == nil {
var ret string
return ret
}
return *o.Url
}
// GetUrlOk returns a tuple with the Url field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DashboardListItem) GetUrlOk() (*string, bool) {
if o == nil || o.Url == nil {
return nil, false
}
return o.Url, true
}
// HasUrl returns a boolean if a field has been set.
func (o *DashboardListItem) HasUrl() bool {
if o != nil && o.Url != nil {
return true
}
return false
}
// SetUrl gets a reference to the given string and assigns it to the Url field.
func (o *DashboardListItem) SetUrl(v string) {
o.Url = &v
}
func (o DashboardListItem) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Author != nil {
toSerialize["author"] = o.Author
}
if o.Created != nil {
toSerialize["created"] = o.Created
}
if o.Icon != nil {
toSerialize["icon"] = o.Icon
}
if true {
toSerialize["id"] = o.Id
}
if o.IsFavorite != nil {
toSerialize["is_favorite"] = o.IsFavorite
}
if o.IsReadOnly != nil {
toSerialize["is_read_only"] = o.IsReadOnly
}
if o.IsShared != nil {
toSerialize["is_shared"] = o.IsShared
}
if o.Modified != nil {
toSerialize["modified"] = o.Modified
}
if o.Popularity != nil {
toSerialize["popularity"] = o.Popularity
}
if o.Title != nil {
toSerialize["title"] = o.Title
}
if true {
toSerialize["type"] = o.Type
}
if o.Url != nil {
toSerialize["url"] = o.Url
}
return json.Marshal(toSerialize)
}
type NullableDashboardListItem struct {
value *DashboardListItem
isSet bool
}
func (v NullableDashboardListItem) Get() *DashboardListItem {
return v.value
}
func (v *NullableDashboardListItem) Set(val *DashboardListItem) {
v.value = val
v.isSet = true
}
func (v NullableDashboardListItem) IsSet() bool {
return v.isSet
}
func (v *NullableDashboardListItem) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableDashboardListItem(val *DashboardListItem) *NullableDashboardListItem {
return &NullableDashboardListItem{value: val, isSet: true}
}
func (v NullableDashboardListItem) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableDashboardListItem) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}