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model_user_relationships.go
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model_user_relationships.go
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/*
* Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
* This product includes software developed at Datadog (https://www.datadoghq.com/).
* Copyright 2019-Present Datadog, Inc.
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package datadog
import (
"encoding/json"
)
// UserRelationships Relationships of the user object.
type UserRelationships struct {
Roles *RelationshipToRoles `json:"roles,omitempty"`
}
// NewUserRelationships instantiates a new UserRelationships object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUserRelationships() *UserRelationships {
this := UserRelationships{}
return &this
}
// NewUserRelationshipsWithDefaults instantiates a new UserRelationships object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUserRelationshipsWithDefaults() *UserRelationships {
this := UserRelationships{}
return &this
}
// GetRoles returns the Roles field value if set, zero value otherwise.
func (o *UserRelationships) GetRoles() RelationshipToRoles {
if o == nil || o.Roles == nil {
var ret RelationshipToRoles
return ret
}
return *o.Roles
}
// GetRolesOk returns a tuple with the Roles field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserRelationships) GetRolesOk() (*RelationshipToRoles, bool) {
if o == nil || o.Roles == nil {
return nil, false
}
return o.Roles, true
}
// HasRoles returns a boolean if a field has been set.
func (o *UserRelationships) HasRoles() bool {
if o != nil && o.Roles != nil {
return true
}
return false
}
// SetRoles gets a reference to the given RelationshipToRoles and assigns it to the Roles field.
func (o *UserRelationships) SetRoles(v RelationshipToRoles) {
o.Roles = &v
}
func (o UserRelationships) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Roles != nil {
toSerialize["roles"] = o.Roles
}
return json.Marshal(toSerialize)
}
type NullableUserRelationships struct {
value *UserRelationships
isSet bool
}
func (v NullableUserRelationships) Get() *UserRelationships {
return v.value
}
func (v *NullableUserRelationships) Set(val *UserRelationships) {
v.value = val
v.isSet = true
}
func (v NullableUserRelationships) IsSet() bool {
return v.isSet
}
func (v *NullableUserRelationships) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUserRelationships(val *UserRelationships) *NullableUserRelationships {
return &NullableUserRelationships{value: val, isSet: true}
}
func (v NullableUserRelationships) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUserRelationships) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}