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model_incident_team_response_data.go
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model_incident_team_response_data.go
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/*
* Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
* This product includes software developed at Datadog (https://www.datadoghq.com/).
* Copyright 2019-Present Datadog, Inc.
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package datadog
import (
"encoding/json"
)
// IncidentTeamResponseData Incident Team data from a response.
type IncidentTeamResponseData struct {
Attributes *IncidentTeamResponseAttributes `json:"attributes,omitempty"`
// The incident team's ID.
Id *string `json:"id,omitempty"`
Relationships *IncidentTeamRelationships `json:"relationships,omitempty"`
Type *IncidentTeamType `json:"type,omitempty"`
// UnparsedObject contains the raw value of the object if there was an error when deserializing into the struct
UnparsedObject map[string]interface{} `json:-`
}
// NewIncidentTeamResponseData instantiates a new IncidentTeamResponseData object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewIncidentTeamResponseData() *IncidentTeamResponseData {
this := IncidentTeamResponseData{}
var type_ IncidentTeamType = INCIDENTTEAMTYPE_TEAMS
this.Type = &type_
return &this
}
// NewIncidentTeamResponseDataWithDefaults instantiates a new IncidentTeamResponseData object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewIncidentTeamResponseDataWithDefaults() *IncidentTeamResponseData {
this := IncidentTeamResponseData{}
var type_ IncidentTeamType = INCIDENTTEAMTYPE_TEAMS
this.Type = &type_
return &this
}
// GetAttributes returns the Attributes field value if set, zero value otherwise.
func (o *IncidentTeamResponseData) GetAttributes() IncidentTeamResponseAttributes {
if o == nil || o.Attributes == nil {
var ret IncidentTeamResponseAttributes
return ret
}
return *o.Attributes
}
// GetAttributesOk returns a tuple with the Attributes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentTeamResponseData) GetAttributesOk() (*IncidentTeamResponseAttributes, bool) {
if o == nil || o.Attributes == nil {
return nil, false
}
return o.Attributes, true
}
// HasAttributes returns a boolean if a field has been set.
func (o *IncidentTeamResponseData) HasAttributes() bool {
if o != nil && o.Attributes != nil {
return true
}
return false
}
// SetAttributes gets a reference to the given IncidentTeamResponseAttributes and assigns it to the Attributes field.
func (o *IncidentTeamResponseData) SetAttributes(v IncidentTeamResponseAttributes) {
o.Attributes = &v
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *IncidentTeamResponseData) GetId() string {
if o == nil || o.Id == nil {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentTeamResponseData) GetIdOk() (*string, bool) {
if o == nil || o.Id == nil {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *IncidentTeamResponseData) HasId() bool {
if o != nil && o.Id != nil {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *IncidentTeamResponseData) SetId(v string) {
o.Id = &v
}
// GetRelationships returns the Relationships field value if set, zero value otherwise.
func (o *IncidentTeamResponseData) GetRelationships() IncidentTeamRelationships {
if o == nil || o.Relationships == nil {
var ret IncidentTeamRelationships
return ret
}
return *o.Relationships
}
// GetRelationshipsOk returns a tuple with the Relationships field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentTeamResponseData) GetRelationshipsOk() (*IncidentTeamRelationships, bool) {
if o == nil || o.Relationships == nil {
return nil, false
}
return o.Relationships, true
}
// HasRelationships returns a boolean if a field has been set.
func (o *IncidentTeamResponseData) HasRelationships() bool {
if o != nil && o.Relationships != nil {
return true
}
return false
}
// SetRelationships gets a reference to the given IncidentTeamRelationships and assigns it to the Relationships field.
func (o *IncidentTeamResponseData) SetRelationships(v IncidentTeamRelationships) {
o.Relationships = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *IncidentTeamResponseData) GetType() IncidentTeamType {
if o == nil || o.Type == nil {
var ret IncidentTeamType
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentTeamResponseData) GetTypeOk() (*IncidentTeamType, bool) {
if o == nil || o.Type == nil {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *IncidentTeamResponseData) HasType() bool {
if o != nil && o.Type != nil {
return true
}
return false
}
// SetType gets a reference to the given IncidentTeamType and assigns it to the Type field.
func (o *IncidentTeamResponseData) SetType(v IncidentTeamType) {
o.Type = &v
}
func (o IncidentTeamResponseData) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.UnparsedObject != nil {
return json.Marshal(o.UnparsedObject)
}
if o.Attributes != nil {
toSerialize["attributes"] = o.Attributes
}
if o.Id != nil {
toSerialize["id"] = o.Id
}
if o.Relationships != nil {
toSerialize["relationships"] = o.Relationships
}
if o.Type != nil {
toSerialize["type"] = o.Type
}
return json.Marshal(toSerialize)
}
func (o *IncidentTeamResponseData) UnmarshalJSON(bytes []byte) (err error) {
raw := map[string]interface{}{}
all := struct {
Attributes *IncidentTeamResponseAttributes `json:"attributes,omitempty"`
Id *string `json:"id,omitempty"`
Relationships *IncidentTeamRelationships `json:"relationships,omitempty"`
Type *IncidentTeamType `json:"type,omitempty"`
}{}
err = json.Unmarshal(bytes, &all)
if err != nil {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
return nil
}
if v := all.Type; v != nil && !v.IsValid() {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
return nil
}
o.Attributes = all.Attributes
o.Id = all.Id
o.Relationships = all.Relationships
o.Type = all.Type
return nil
}
type NullableIncidentTeamResponseData struct {
value *IncidentTeamResponseData
isSet bool
}
func (v NullableIncidentTeamResponseData) Get() *IncidentTeamResponseData {
return v.value
}
func (v *NullableIncidentTeamResponseData) Set(val *IncidentTeamResponseData) {
v.value = val
v.isSet = true
}
func (v NullableIncidentTeamResponseData) IsSet() bool {
return v.isSet
}
func (v *NullableIncidentTeamResponseData) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableIncidentTeamResponseData(val *IncidentTeamResponseData) *NullableIncidentTeamResponseData {
return &NullableIncidentTeamResponseData{value: val, isSet: true}
}
func (v NullableIncidentTeamResponseData) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableIncidentTeamResponseData) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}