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model_role_update_attributes.go
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/
model_role_update_attributes.go
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/*
* Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
* This product includes software developed at Datadog (https://www.datadoghq.com/).
* Copyright 2019-Present Datadog, Inc.
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package datadog
import (
"encoding/json"
"time"
)
// RoleUpdateAttributes Attributes of the role.
type RoleUpdateAttributes struct {
// Creation time of the role.
CreatedAt *time.Time `json:"created_at,omitempty"`
// Time of last role modification.
ModifiedAt *time.Time `json:"modified_at,omitempty"`
// Name of the role.
Name *string `json:"name,omitempty"`
// UnparsedObject contains the raw value of the object if there was an error when deserializing into the struct
UnparsedObject map[string]interface{} `json:-`
}
// NewRoleUpdateAttributes instantiates a new RoleUpdateAttributes object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRoleUpdateAttributes() *RoleUpdateAttributes {
this := RoleUpdateAttributes{}
return &this
}
// NewRoleUpdateAttributesWithDefaults instantiates a new RoleUpdateAttributes object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRoleUpdateAttributesWithDefaults() *RoleUpdateAttributes {
this := RoleUpdateAttributes{}
return &this
}
// GetCreatedAt returns the CreatedAt field value if set, zero value otherwise.
func (o *RoleUpdateAttributes) GetCreatedAt() time.Time {
if o == nil || o.CreatedAt == nil {
var ret time.Time
return ret
}
return *o.CreatedAt
}
// GetCreatedAtOk returns a tuple with the CreatedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleUpdateAttributes) GetCreatedAtOk() (*time.Time, bool) {
if o == nil || o.CreatedAt == nil {
return nil, false
}
return o.CreatedAt, true
}
// HasCreatedAt returns a boolean if a field has been set.
func (o *RoleUpdateAttributes) HasCreatedAt() bool {
if o != nil && o.CreatedAt != nil {
return true
}
return false
}
// SetCreatedAt gets a reference to the given time.Time and assigns it to the CreatedAt field.
func (o *RoleUpdateAttributes) SetCreatedAt(v time.Time) {
o.CreatedAt = &v
}
// GetModifiedAt returns the ModifiedAt field value if set, zero value otherwise.
func (o *RoleUpdateAttributes) GetModifiedAt() time.Time {
if o == nil || o.ModifiedAt == nil {
var ret time.Time
return ret
}
return *o.ModifiedAt
}
// GetModifiedAtOk returns a tuple with the ModifiedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleUpdateAttributes) GetModifiedAtOk() (*time.Time, bool) {
if o == nil || o.ModifiedAt == nil {
return nil, false
}
return o.ModifiedAt, true
}
// HasModifiedAt returns a boolean if a field has been set.
func (o *RoleUpdateAttributes) HasModifiedAt() bool {
if o != nil && o.ModifiedAt != nil {
return true
}
return false
}
// SetModifiedAt gets a reference to the given time.Time and assigns it to the ModifiedAt field.
func (o *RoleUpdateAttributes) SetModifiedAt(v time.Time) {
o.ModifiedAt = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *RoleUpdateAttributes) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleUpdateAttributes) GetNameOk() (*string, bool) {
if o == nil || o.Name == nil {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *RoleUpdateAttributes) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *RoleUpdateAttributes) SetName(v string) {
o.Name = &v
}
func (o RoleUpdateAttributes) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.UnparsedObject != nil {
return json.Marshal(o.UnparsedObject)
}
if o.CreatedAt != nil {
toSerialize["created_at"] = o.CreatedAt
}
if o.ModifiedAt != nil {
toSerialize["modified_at"] = o.ModifiedAt
}
if o.Name != nil {
toSerialize["name"] = o.Name
}
return json.Marshal(toSerialize)
}
func (o *RoleUpdateAttributes) UnmarshalJSON(bytes []byte) (err error) {
raw := map[string]interface{}{}
all := struct {
CreatedAt *time.Time `json:"created_at,omitempty"`
ModifiedAt *time.Time `json:"modified_at,omitempty"`
Name *string `json:"name,omitempty"`
}{}
err = json.Unmarshal(bytes, &all)
if err != nil {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
return nil
}
o.CreatedAt = all.CreatedAt
o.ModifiedAt = all.ModifiedAt
o.Name = all.Name
return nil
}
type NullableRoleUpdateAttributes struct {
value *RoleUpdateAttributes
isSet bool
}
func (v NullableRoleUpdateAttributes) Get() *RoleUpdateAttributes {
return v.value
}
func (v *NullableRoleUpdateAttributes) Set(val *RoleUpdateAttributes) {
v.value = val
v.isSet = true
}
func (v NullableRoleUpdateAttributes) IsSet() bool {
return v.isSet
}
func (v *NullableRoleUpdateAttributes) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRoleUpdateAttributes(val *RoleUpdateAttributes) *NullableRoleUpdateAttributes {
return &NullableRoleUpdateAttributes{value: val, isSet: true}
}
func (v NullableRoleUpdateAttributes) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRoleUpdateAttributes) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}