This repository has been archived by the owner on Oct 21, 2024. It is now read-only.
forked from redis/go-redis
-
Notifications
You must be signed in to change notification settings - Fork 7
/
ring.go
460 lines (387 loc) · 9.48 KB
/
ring.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
package redis
import (
"errors"
"fmt"
"math/rand"
"strconv"
"sync"
"sync/atomic"
"time"
"go4.org/syncutil"
"github.com/go-redis/redis/internal"
"github.com/go-redis/redis/internal/consistenthash"
"github.com/go-redis/redis/internal/hashtag"
"github.com/go-redis/redis/internal/pool"
)
var errRingShardsDown = errors.New("redis: all ring shards are down")
// RingOptions are used to configure a ring client and should be
// passed to NewRing.
type RingOptions struct {
// Map of name => host:port addresses of ring shards.
Addrs map[string]string
// Frequency of PING commands sent to check shards availability.
// Shard is considered down after 3 subsequent failed checks.
HeartbeatFrequency time.Duration
// Following options are copied from Options struct.
OnConnect func(*Conn) error
DB int
Password string
MaxRetries int
DialTimeout time.Duration
ReadTimeout time.Duration
WriteTimeout time.Duration
PoolSize int
PoolTimeout time.Duration
IdleTimeout time.Duration
IdleCheckFrequency time.Duration
}
func (opt *RingOptions) init() {
if opt.HeartbeatFrequency == 0 {
opt.HeartbeatFrequency = 500 * time.Millisecond
}
}
func (opt *RingOptions) clientOptions() *Options {
return &Options{
OnConnect: opt.OnConnect,
DB: opt.DB,
Password: opt.Password,
DialTimeout: opt.DialTimeout,
ReadTimeout: opt.ReadTimeout,
WriteTimeout: opt.WriteTimeout,
PoolSize: opt.PoolSize,
PoolTimeout: opt.PoolTimeout,
IdleTimeout: opt.IdleTimeout,
IdleCheckFrequency: opt.IdleCheckFrequency,
}
}
type ringShard struct {
Client *Client
down int32
}
func (shard *ringShard) String() string {
var state string
if shard.IsUp() {
state = "up"
} else {
state = "down"
}
return fmt.Sprintf("%s is %s", shard.Client, state)
}
func (shard *ringShard) IsDown() bool {
const threshold = 3
return atomic.LoadInt32(&shard.down) >= threshold
}
func (shard *ringShard) IsUp() bool {
return !shard.IsDown()
}
// Vote votes to set shard state and returns true if state was changed.
func (shard *ringShard) Vote(up bool) bool {
if up {
changed := shard.IsDown()
atomic.StoreInt32(&shard.down, 0)
return changed
}
if shard.IsDown() {
return false
}
atomic.AddInt32(&shard.down, 1)
return shard.IsDown()
}
// Ring is a Redis client that uses constistent hashing to distribute
// keys across multiple Redis servers (shards). It's safe for
// concurrent use by multiple goroutines.
//
// Ring monitors the state of each shard and removes dead shards from
// the ring. When shard comes online it is added back to the ring. This
// gives you maximum availability and partition tolerance, but no
// consistency between different shards or even clients. Each client
// uses shards that are available to the client and does not do any
// coordination when shard state is changed.
//
// Ring should be used when you need multiple Redis servers for caching
// and can tolerate losing data when one of the servers dies.
// Otherwise you should use Redis Cluster.
type Ring struct {
cmdable
opt *RingOptions
nreplicas int
mu sync.RWMutex
hash *consistenthash.Map
shards map[string]*ringShard
cmdsInfoOnce syncutil.Once
cmdsInfo map[string]*CommandInfo
closed bool
}
func NewRing(opt *RingOptions) *Ring {
const nreplicas = 100
opt.init()
ring := &Ring{
opt: opt,
nreplicas: nreplicas,
hash: consistenthash.New(nreplicas, nil),
shards: make(map[string]*ringShard),
}
ring.setProcessor(ring.Process)
for name, addr := range opt.Addrs {
clopt := opt.clientOptions()
clopt.Addr = addr
ring.addClient(name, NewClient(clopt))
}
go ring.heartbeat()
return ring
}
// Options returns read-only Options that were used to create the client.
func (c *Ring) Options() *RingOptions {
return c.opt
}
// PoolStats returns accumulated connection pool stats.
func (c *Ring) PoolStats() *PoolStats {
var acc PoolStats
for _, shard := range c.shards {
s := shard.Client.connPool.Stats()
acc.Requests += s.Requests
acc.Hits += s.Hits
acc.Timeouts += s.Timeouts
acc.TotalConns += s.TotalConns
acc.FreeConns += s.FreeConns
}
return &acc
}
// Subscribe subscribes the client to the specified channels.
func (c *Ring) Subscribe(channels ...string) *PubSub {
if len(channels) == 0 {
panic("at least one channel is required")
}
shard, err := c.shardByKey(channels[0])
if err != nil {
// TODO: return PubSub with sticky error
panic(err)
}
return shard.Client.Subscribe(channels...)
}
// PSubscribe subscribes the client to the given patterns.
func (c *Ring) PSubscribe(channels ...string) *PubSub {
if len(channels) == 0 {
panic("at least one channel is required")
}
shard, err := c.shardByKey(channels[0])
if err != nil {
// TODO: return PubSub with sticky error
panic(err)
}
return shard.Client.PSubscribe(channels...)
}
// ForEachShard concurrently calls the fn on each live shard in the ring.
// It returns the first error if any.
func (c *Ring) ForEachShard(fn func(client *Client) error) error {
var wg sync.WaitGroup
errCh := make(chan error, 1)
for _, shard := range c.shards {
if shard.IsDown() {
continue
}
wg.Add(1)
go func(shard *ringShard) {
defer wg.Done()
err := fn(shard.Client)
if err != nil {
select {
case errCh <- err:
default:
}
}
}(shard)
}
wg.Wait()
select {
case err := <-errCh:
return err
default:
return nil
}
}
func (c *Ring) cmdInfo(name string) *CommandInfo {
err := c.cmdsInfoOnce.Do(func() error {
var firstErr error
for _, shard := range c.shards {
cmdsInfo, err := shard.Client.Command().Result()
if err == nil {
c.cmdsInfo = cmdsInfo
return nil
}
if firstErr == nil {
firstErr = err
}
}
return firstErr
})
if err != nil {
return nil
}
return c.cmdsInfo[name]
}
func (c *Ring) addClient(name string, cl *Client) {
c.mu.Lock()
c.hash.Add(name)
c.shards[name] = &ringShard{Client: cl}
c.mu.Unlock()
}
func (c *Ring) shardByKey(key string) (*ringShard, error) {
key = hashtag.Key(key)
c.mu.RLock()
if c.closed {
c.mu.RUnlock()
return nil, pool.ErrClosed
}
name := c.hash.Get(key)
if name == "" {
c.mu.RUnlock()
return nil, errRingShardsDown
}
shard := c.shards[name]
c.mu.RUnlock()
return shard, nil
}
func (c *Ring) randomShard() (*ringShard, error) {
return c.shardByKey(strconv.Itoa(rand.Int()))
}
func (c *Ring) shardByName(name string) (*ringShard, error) {
if name == "" {
return c.randomShard()
}
c.mu.RLock()
shard := c.shards[name]
c.mu.RUnlock()
return shard, nil
}
func (c *Ring) cmdShard(cmd Cmder) (*ringShard, error) {
cmdInfo := c.cmdInfo(cmd.Name())
firstKey := cmd.arg(cmdFirstKeyPos(cmd, cmdInfo))
return c.shardByKey(firstKey)
}
func (c *Ring) Process(cmd Cmder) error {
shard, err := c.cmdShard(cmd)
if err != nil {
cmd.setErr(err)
return err
}
return shard.Client.Process(cmd)
}
// rebalance removes dead shards from the Ring.
func (c *Ring) rebalance() {
hash := consistenthash.New(c.nreplicas, nil)
for name, shard := range c.shards {
if shard.IsUp() {
hash.Add(name)
}
}
c.mu.Lock()
c.hash = hash
c.mu.Unlock()
}
// heartbeat monitors state of each shard in the ring.
func (c *Ring) heartbeat() {
ticker := time.NewTicker(c.opt.HeartbeatFrequency)
defer ticker.Stop()
for range ticker.C {
var rebalance bool
c.mu.RLock()
if c.closed {
c.mu.RUnlock()
break
}
for _, shard := range c.shards {
err := shard.Client.Ping().Err()
if shard.Vote(err == nil || err == pool.ErrPoolTimeout) {
internal.Logf("ring shard state changed: %s", shard)
rebalance = true
}
}
c.mu.RUnlock()
if rebalance {
c.rebalance()
}
}
}
// Close closes the ring client, releasing any open resources.
//
// It is rare to Close a Ring, as the Ring is meant to be long-lived
// and shared between many goroutines.
func (c *Ring) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil
}
c.closed = true
var firstErr error
for _, shard := range c.shards {
if err := shard.Client.Close(); err != nil && firstErr == nil {
firstErr = err
}
}
c.hash = nil
c.shards = nil
return firstErr
}
func (c *Ring) Pipeline() Pipeliner {
pipe := Pipeline{
exec: c.pipelineExec,
}
pipe.setProcessor(pipe.Process)
return &pipe
}
func (c *Ring) Pipelined(fn func(Pipeliner) error) ([]Cmder, error) {
return c.Pipeline().pipelined(fn)
}
func (c *Ring) pipelineExec(cmds []Cmder) (firstErr error) {
cmdsMap := make(map[string][]Cmder)
for _, cmd := range cmds {
cmdInfo := c.cmdInfo(cmd.Name())
name := cmd.arg(cmdFirstKeyPos(cmd, cmdInfo))
if name != "" {
name = c.hash.Get(hashtag.Key(name))
}
cmdsMap[name] = append(cmdsMap[name], cmd)
}
for i := 0; i <= c.opt.MaxRetries; i++ {
var failedCmdsMap map[string][]Cmder
for name, cmds := range cmdsMap {
shard, err := c.shardByName(name)
if err != nil {
setCmdsErr(cmds, err)
if firstErr == nil {
firstErr = err
}
continue
}
cn, _, err := shard.Client.conn()
if err != nil {
setCmdsErr(cmds, err)
if firstErr == nil {
firstErr = err
}
continue
}
canRetry, err := shard.Client.pipelineProcessCmds(cn, cmds)
shard.Client.putConn(cn, err)
if err == nil {
continue
}
if firstErr == nil {
firstErr = err
}
if canRetry && internal.IsRetryableError(err) {
if failedCmdsMap == nil {
failedCmdsMap = make(map[string][]Cmder)
}
failedCmdsMap[name] = cmds
}
}
if len(failedCmdsMap) == 0 {
break
}
cmdsMap = failedCmdsMap
}
return firstErr
}