We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
项目中的美颜,有jni和shader两种实现方式。但是我测试后发现,即使我将jni和shader全部注释掉,依然可以进行美颜。很奇怪,rebuild或者删掉生成的.so文件或者注释掉.so文件的加载代码,代码依然可以神奇的正常运行,进行美颜。简言之,就是我现在确定不了作者到底是通过哪种方式实现美颜的。。。因为现在在研究美颜问题,如果您有任何建议请告知,谢谢。
The text was updated successfully, but these errors were encountered:
我还没有深入研究,有机会一起探讨
Sorry, something went wrong.
已确定,是在default_fragment.glsl中实现的美颜。
你使用的是哪个View做渲染载体的,GLsufaceView?还是 TextureView
SurfaceTexture
No branches or pull requests
项目中的美颜,有jni和shader两种实现方式。但是我测试后发现,即使我将jni和shader全部注释掉,依然可以进行美颜。很奇怪,rebuild或者删掉生成的.so文件或者注释掉.so文件的加载代码,代码依然可以神奇的正常运行,进行美颜。简言之,就是我现在确定不了作者到底是通过哪种方式实现美颜的。。。因为现在在研究美颜问题,如果您有任何建议请告知,谢谢。
The text was updated successfully, but these errors were encountered: