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PlayerQuitsScriptEvent.java
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PlayerQuitsScriptEvent.java
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package com.denizenscript.denizen.events.player;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizen.utilities.implementation.BukkitScriptEntryData;
import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.scripts.ScriptEntryData;
import com.denizenscript.denizencore.utilities.CoreUtilities;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
public class PlayerQuitsScriptEvent extends BukkitScriptEvent implements Listener {
// <--[event]
// @Events
// player quits
// player quit
//
// @Regex ^on player (quit|quits)$
//
// @Synonyms Player Disconnects,Player Logs Off,Player Leaves
//
// @Group Player
//
// @Triggers when a player quit the server.
//
// @Context
// <context.message> returns an ElementTag of the quit message.
//
// @Determine
// ElementTag to change the quit message.
// "NONE" to cancel the quit message.
//
// @Player Always.
//
// -->
public PlayerQuitsScriptEvent() {
instance = this;
}
public static PlayerQuitsScriptEvent instance;
public PlayerQuitEvent event;
@Override
public boolean couldMatch(ScriptPath path) {
return path.eventLower.startsWith("player quit");
}
@Override
public String getName() {
return "PlayerQuits";
}
@Override
public boolean applyDetermination(ScriptPath path, ObjectTag determinationObj) {
if (determinationObj instanceof ElementTag) {
String determination = determinationObj.toString();
if (CoreUtilities.equalsIgnoreCase(determination, "none")) {
event.setQuitMessage(null);
return true;
}
event.setQuitMessage(determination);
return true;
}
return super.applyDetermination(path, determinationObj);
}
@Override
public ScriptEntryData getScriptEntryData() {
return new BukkitScriptEntryData(event.getPlayer());
}
@Override
public ObjectTag getContext(String name) {
if (name.equals("message")) {
return new ElementTag(event.getQuitMessage());
}
return super.getContext(name);
}
@EventHandler
public void onPlayerQuits(PlayerQuitEvent event) {
if (EntityTag.isNPC(event.getPlayer())) {
return;
}
if (!event.getPlayer().isOnline()) { // Workaround: Paper misfires this event extra times after the player is already gone.
event.setQuitMessage(null); // Block the message too since it's obviously not valid for the message to show a second time.
// Also note that Paper literally has a commit that just removes a warning that would have helped catch issues like this because I guess they just like having errors https://i.alexgoodwin.media/i/misc/a8f5c3.png
return;
}
this.event = event;
fire(event);
}
}