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How to download and play

TODO

Game Design Document

Table of Contents

► Game Overview

Game Summary
What is the Game Genre?
What is the Player Experience?
What is the Game’s Theme?
Who is the Target Audience?
What is the Setting?
What are the technical details?
When will it launch?

► Camera, Character and Controls

Menu Chart

► Gameplay Features

30 Seconds Of Gameplay
Combat with buffs and debuffs
Map full of places to explore
Weapons, food, drugs, vehicles and more...

Random events

► Story and Theme

Time and space
Story Timeline
Our Hero

 - Conscript
 - Medic
 - Mechanic
 - Scout

Our Villains

 - Bandits
 - Creatures   

Our Struggle and Objective

► Brainstorm General Ideas

Puzzles and Challenges Ideas
Tools, Plugins, Assets, Notes

Game Overwiew

Game Summary

Another Day To Be is a turn based tactics and exploration game in a devastated world. Your character will face different choices while tries to survive in a map full of dangers.

What is the Game Genre?

• 2D
• Action Role Player Game
• Turn Based Tactics

What is the Player Experience?

• Decisions
• Randomness
• Logics

What is the Game’s Theme?

• Present day
• Ruined civilization
• South America

Who is the Target Audience?

• 13+, people who like to carry on decisions and expect some different results.

What is the Setting?

• Survive in a journey full of hazards.

IMAGE PLACEHOLDER THEME

What are the technical details?

• Developed using: Unity3D 2018
• Main languague: C#
• Art Assets: Adobe Illustrator, Adobe Photoshop, Audacity
• Platform(s): Web/Android
• Deployed in: Itch.io
• Controls: Mouse, keyboard for hotkeys

When will it launch?

• No estimated date
• Expected to have a working demo before 2019

Camera, Character and Controls

Camera

• It will consist in a fixed 2D camera, looking as is explained above.

Characters

• The player can choose up to four different classes (Conscript, medic, mechanic and scout) and each one has a unique story to play.

Controls

• Mouse, keyboard for hotkeys

Menu chart

Context / Setup:

• What is the situation that this 30 seconds is going to take place in?

Player Actions:

• You navigate in the map to a certain location, in the middle of travel a popup can show displaying some random event, depending on your actions it may will lead you to a fight for example, in that case you need to defeat the enemy in order to continue your journey.

Gameplay Features

30 Seconds Of Gameplay

_In just 30 seconds, the player can experience the creation of his character to the beginning of the journey. In middle game, 30 seconds of gameplay may take place in combat and involve many effects and outputs. Other scenario can be a simple navigation through the map and participate in differents events._

Combat with buffs and debuffs

In combat, both player and enemy will have differents attributes

Map full of places to explore

• Civilian Camps: For all kind of loot.
• Hospitals: For aid.
• Military: For high end weapons.
• Warehouses: For car parts.
• Cities: For human resources.

Weapons, food, aid and vehicles

IMAGE PLACEHOLDER DICTIONARY ITEMS

Melee

Weapon Name Type Damage Min/Max Accuracy Stamina Cost Weight
Fists Blunt 3/5 100 0.1 0
Lead Pipe Blunt 9/11 85 0.25 2.5
Machete Sharp 12/14 80 0.3 2.5

Ranged

Weapon Name Type Damage Min/Max Accuracy Stamina Cost Weight Capacity Ammo
Ballester Molina 1125 Pistol 9/11 60 0.095 1.1 7 .45ACP
Bataan 71 Shotgun 24/32 35 0.3 2.7 5 12 Gauge
Beretta ARX-160 Assault Rifle 14/18 70 0.19 3.1 30 5.56mm
Bersa .22 Pistol 4/7 65 0.04 0.6 10 .22LR
Bersa 9mm Pistol 7/10 70 0.075 0.9 10 9mm
Browning GP35 Pistol 6/10 65 0.085 0.8 13 9mm
Colt Mod635 SMG 4/9 45 0.115 2.6 30 9mm
FARA 83 Assault Rifle 12/16 55 0.215 3.9 30 5.56mm
FMK3 SMG 5/8 40 0.12 3.4 30 9mm
FN FAL Assault Rifle 17/21 60 0.25 4.3 20 7.62mm
Glock G17 Pistol 7/9 75 0.06 0.6 17 9mm
Halcon M1943 SMG 8/11 35 0.14 3.5 30 .45ACP
Hatsan Escort Shotgun 22/28 40 0.275 3.6 8 12 Gauge
M16 Assault Rifle 13/17 60 0.2 4 30 5.56mm
M24SWS Sniper Rifle 25/30 95 0.25 5.5 10 7.62mm
MP5SD SMG 6/9 40 0.11 3.1 30 9mm
Norinco JW14 Sniper Rifle 12/17 70 0.15 2.8 10 .22LR
Remington 597 Sniper Rifle 11/19 80 0.165 2.5 10 .22LR
Remington 700 Sniper Rifle 23/29 90 0.225 4.1 5 7.62mm
Remington 870 Shotgun 25/31 45 0.285 3.2 8 12 Gauge
Sawn-Off Shotgun 28/37 30 0.31 1.7 2 12 Gauge
Steyr AUG Assault Rifle 15/19 65 0.195 3.6 30 5.56mm
SteyrSSG69 Assault Rifle 24/32 80 0.24 4 10 7.62mm
Taurus Mod97 Pistol 9/10 80 0.055 0.9 6 9mm

*Some specs are not based on reality, they were modified to have a better experience.

Food & Aid

Many consumables have different effects depending if they are used or not in combat

Name Type Weight Combat Effect Travel Effect
Amphetamine Drug 0.05 Increases adrenaline None effect
Bandages Aid 0.1 Stops bleeding None effect
Bubblegum Food 0.5 Restores health Slighty Reduces hunger
Bottle of water Food 0.5 Slighty restores stamina Reduces thirst
Can of Soda Food 0.3 Slighty restores stamina Reduces thirst
Can of Tuna Food 0.2 Slighty restores health Reduces hunger
Cocaine Drug 0.05 Boost max stamina Reduces sleep
Epinephrine Drug 0.05 Boost max health None effect
Medkit Aid 3 Greatly Restores health None effect
MRE Food 0.5 Restores health Reduces hunger
Morphine Drug 0.1 Increases defense None effect
Painkillers Aid 0.05 Increases defense None effect

Vehicles

A vehicle is a powerful and complex feature you can find in many places, but bear in mind that fuel is very scarce.

Specs Table

Vehicle Name Type Max speed Durability Range Trunk Fight Risk
Chevrolet Classic Car 170 Km/h 6 490 90 7
Ford Falcon Car 160 Km/h 9 520 100 7.5
Ford F100 Truck 110 Km/h 9 400 350 6
Honda CG150 Bike 100 Km/h 4 350 10 30
Renault 12 Car 130 Km/h 8 450 90 10
Unimog 416 Truck 80 Km/h 10 477 300 5
VW Gol Car 180 Km/h 7 900 75 8
Yamaha Raptor Quad 120 Km/h 5 250 10 20

*Some specs are not based on reality, they were modified to have a better experience.

Random events

There will be different events when the player is travelling, here is a short list of examples:

 1 - You were approached by a peaceful traveller, he looks unarmed and a little lost.  
      A - Attempt to avoid by looking away  
      B - Give him some directions  
      C - Try to rob  

 2 - You see a guy trying to rob someone, what do you want to do?  
      A - None of my concern  
      B - Interfer  
      C - Silently kill the robber  

 3 - A large man is coming your way, there is nothing you can do  
      A - Battle

 4 - A well armed caravan is ahead. Wanna trade?  
      A - Yes  
      B - No  
      C - Attack

 5 - A dead body, looks recently killed.
      A - Loot  
      B - Keep moving

Story and Theme

Time and space

Some places of the map are affected by differents catastrophes, such as nuclear accidents, typhoons, floods, droughts and the most important, crop contamination who caused famine and the raise of dangerous species of plants and animals.

Story Timeline

1968 - Studies suggest a possibility of collapse of Antarctic ice sheets, which would raise sea levels catastrophically.
1972 - Droughts in Africa, Ukraine, India cause world food crisis, spreading fears about climate change.
1976 - Deforestation and other ecosystem changes are recognized as major factors in the future of the climate.
1982 - Greenland ice cores reveal drastic temperature oscillations in the space of a century in the distant past.
1986 - Meltdown of reactor at Chernobyl (Soviet Union) cripples plans to replace fossil fuels with nuclear power.
1992 - Conference in Rio de Janeiro produces UN Framework Convention on Climate Change, but US blocks calls for serious action.

At this point, history diverges into a new branch

1997 Dic 11 - Kyoto Protocol does not go into session, major countries refused to face each others
1994 - The U.S. Food and Drug Administration approves GMO tomato for sale. The delayed-ripening tomato has a longer shelf life than conventional tomatoes.
1998 - A "Super El Niño" makes this an exceptionally warm year, equaled in later years but not clearly exceeded until 2014.
1999 - Over 100 million acres worldwide are planted with genetically engineered seeds. The marketplace begins embracing GMO technology at an alarming rate.
2003 Feb 29 - 🇦🇷 First mutations are exposed in Pampa region by local newspapers but are quickly hidden by the goverment.
2003 - Numerous observations raise concern that collapse of ice sheets (West Antarctica, Greenland) can raise sea level faster than most had believed.
2005 - Kyoto treaty goes into effect, signed by major industrial nations except US.
2006 - China overtakes the United States as the world’s biggest emitter of CO2.
**2005 - **
2006 Aug 14 - 🇦🇷 Nuclear plant Atucha II becomes online.
2007 - 🇦🇷 GMO food dominates the market in Argentina.
2007 Mar 30 - 🇦🇷 Atucha II is accused of spill toxic waste into Parana river.
2008 May 3- 🇧🇷 Brazil ceases import of Uruguayan cattle.
2008 Sep 17- 🇨🇱 Fearing more contamination, Chile closes his east border. Escalating tensions between countries.
2010 - 🇦🇷 Argentina closes his borders.
2010 - 🇵🇾 Subversive forces in Paraguay blows up Yacireta dam, changing the landscape for ever.
2011 Mar 11- Reaction to nuclear reactor disaster at Fukushima (Japan) ends hopes for a renaissance of nuclear power.
2011 Apr 1- 🇵🇾 A military coup take place in Paraguay. National guard moves to Argentinean border.
2012 Oct 2 - 🇦🇷 Atucha II reaches critical mass and explodes. Surrounding areas of Capitol city are affeced by fallout.
2012 Nov 15 - 🇦🇷 Goverment gives control of airbases to UN.
2013 Jan 20 - 🇦🇷 Millions of civilians try to leave the country, most of them through Uruguay.
2013 Jan 25 - 🇺🇾 Uruguay closes his borders
2013 - UN begins to supply the zone with humanitarian aid through airdrops.
2014 - UN starts patrolling the atlantic sea.
2015 - Mean global temperature is 14.8°C, the warmest in thousands of years.
2015 - Fuel reserves start to scarce.
2016 - UN ends humanitarian aid. More than 5000 airdrops were delivered in 3 years.
2016 - Last TV broadcast is transmited.
2017 - Breakdown in society, everyone lives as their own.
2018 - Another Day To Be begins...
Source 1
Source 2

IMAGE PLACEHOLDER TIMELINE

Our Hero

• The player can choose between four classes (Conscript, medic, mechanic and scout). Each one has a unique story to play.

Conscript

Description

The Conscript is perfect for those who want to focus on combat or for those who are new in the game. It offers many combat buffs and is slighty better with all ranged weapons.

Traits

• Skilled on assault rifles
• Increased health • Slighty increased accuracy

Skill tree and habilities

SKILL TREE IMAGE CONCEPT PLACEHOLDER

Actives
 • Last stand (10 turns to CD): Negates the enemy damage up to 90%.  
Passives
 • Marksmanship (5 levels): Increase damage output by 2% each level.  

Medic

Description

The harder class to start due his low health, but the most powerful in late game. The medic class can heal himself on every turn

Traits

• Skilled submachine guns
• Regeneration per turn
• Food & drink more effective

Skill tree and habilities

SKILL TREE IMAGE CONCEPT PLACEHOLDER

Actives
 • Anesthesia (5 turns to CD): 50% chance to knock the enemy down for 1 turn.  
Passives
 • Intensive care (5 levels): Increase health regeneration.  

Mechanic

Description

A class very interesting class to travel by car, His driving skills makes the fuel last longer. Also it can be use as berserker

Traits

• Skilled on shotguns
• Less fuel consumption • Better chance to find car parts

Skill tree and habilities

SKILL TREE IMAGE CONCEPT PLACEHOLDER

Actives
 • Berserker (6 turns to CD): +30% damage output with melee weapons for 3 turns.  
Passives
 • Grease Monkey (5 levels): Decrease fuel consumption by 5% each level.  

Scout

Description

Scout class is perfect for events that can happen. Has a increased chance to avoid a fight and can resist more hours without food or water. Unfortunately his small body makes him vulnerable.

Traits

• Skilled on sniper rifles
• Better luck on travel
• Decreased needs rate

Story and objective

Skill tree and habilities

SKILL TREE IMAGE CONCEPT PLACEHOLDER

Actives
 • Bullseye (5 turns to CD): +50% accuracy for the next turn.  
Passives
 • Globetrotter (10 levels): Decrease needs rate by 3% each level.  

Our Villains

Bandits

With the end of modern society, most of the people were left on their own, and the will of surviving led them to steal, hurt and even kill each other. Some bandits move alone, others in packs. They may be armed or not, they may forgive you or not.

Design

Creatures

Along with the corruption of the people, the wild life suffered the same fate. Many species slowly became wilder and vicious due contamination of crops.

Design

Our Struggle and objective

• Basically our general objective is make our own journey and eventually reach the border and escape the zone.

Brainstorm General Ideas

• Expand assets library to include Chile and maybe Brazil weapons/vehicles

Puzzles and Challenges Ideas

• Karma System
• Airdrops

Tools, Plugins, Assets, Notes

• Make a dictionary in Unity3D with all the assets
• Start thinking on some creatures designs.