DotMod v0.2b-beta
Pre-releaseDANGER - DOT MOD 0.2b WILL BREAK YOUR SAVES FROM 0.2a!
DotMod 0.2b adds the following changes to the Mod:
Models
(New) Barbel-class SSK by ElectricBoat with textures by Kevin DDSSTT
(New) Ohio-class SSBN by ElectricBoat with textures by Kevin DDSSTT
(New) Papa-class SSN by ElectricBoat with textures by Kevin DDSSTT
(New) Nimitz-class CVN by TheHappyYachter with textures by Kevin DDSSTT
(Updated) Trafalgar-class SSN now has 3 variants for different time periods and updated textures by KevinDDSSTT. It also recieves custom cavitation effects
(Updated) Nautilus-class SSN has improved load speed
(Updated) Tigerfish torpedo textures, Spearfish and Mk 8 Torpedo Materials
(Updated) Sounds by Misfit for Iowa BB guns
(Updated) Sounds by Misfit for USN Surface Sonars
(Updated) Oberon load time improved
(Updated) Virginia load time improved
(Fix) Type 21 now has colliders, profile, and sound.
(Fix) Trafalgar-class now has proper Damage Mesh and Towed Array Positions
(Fix) Ohio Scopes and Effects now correctly positioned
(Fix) Ohio Launch Points corrected
Campaign
(Update) SCS Campaign has Trafalgar added
Data
(Fix) Range Corrections for some weapons
(Fix) Iowa BB size data
(Fix) Campaign Waypoints - THIS IS SAVE GAME BREAKING
(Fix) Campaign 1 Vessel selection error fixed
UI
(New) New sprites for Weapons
(New) Barbel DC Image by SteelShark
(New) Papa DC Image by SteelShark
(Fix) Typos fixed
(Fix) Missed closing tags in Campaign 5
(Fix) Placeholder Oberon DC Textures
(Update) Updated Barbel ID Profile by ElectricBoat
Single Missions
(New) 5 new missions contributed by that_person
Code
(New) Additional Debug Information
(Fix) RBU Bugs fixed