Skip to content

Actions: DragonJoker/Castor3D

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
133 workflow runs
133 workflow runs

Filter by Event

Loading

Filter by Status

Loading

Filter by Branch

Loading

Filter by Actor

Loading
July 26, 2024 09:20 1h 5m 53s
Reworked and fixed atmosphere reflections
Build #660: Pull request #643 opened by DragonJoker
July 25, 2024 21:39 1h 5m 5s atmosphere_reflections
July 25, 2024 21:39 1h 5m 5s
Atmosphere: Implemented reflections for the background model.
Build #659: Commit 22252ca pushed by DragonJoker
July 22, 2024 14:59 1h 13m 32s development
July 22, 2024 14:59 1h 13m 32s
Implemented reflections from procedural sky
Build #658: Pull request #642 synchronize by DragonJoker
July 22, 2024 14:25 19m 8s sky_reflections
July 22, 2024 14:25 19m 8s
Implemented reflections from procedural sky
Build #657: Pull request #642 synchronize by DragonJoker
July 22, 2024 14:07 18m 25s sky_reflections
July 22, 2024 14:07 18m 25s
Implemented reflections from procedural sky
Build #656: Pull request #642 synchronize by DragonJoker
July 21, 2024 12:40 19m 34s sky_reflections
July 21, 2024 12:40 19m 34s
Implemented reflections from procedural sky
Build #655: Pull request #642 opened by DragonJoker
July 21, 2024 11:25 1h 12m 30s sky_reflections
July 21, 2024 11:25 1h 12m 30s
July 12, 2024 10:13 1h 5m 40s
Improved smoothness for mouse nodes control
Build #653: Pull request #641 opened by DragonJoker
July 12, 2024 09:04 1h 4m 29s mouse_handling
July 12, 2024 09:04 1h 4m 29s
Updated Actions scripts
Build #652: Commit 223e720 pushed by DragonJoker
June 16, 2024 18:03 1h 2m 14s development
June 16, 2024 18:03 1h 2m 14s
Msdf font
Build #651: Pull request #640 synchronize by DragonJoker
June 16, 2024 17:06 57m 34s msdf_font
June 16, 2024 17:06 57m 34s
Msdf font
Build #650: Pull request #640 synchronize by DragonJoker
June 16, 2024 15:55 58m 51s msdf_font
June 16, 2024 15:55 58m 51s
Msdf font
Build #649: Pull request #640 synchronize by DragonJoker
June 16, 2024 15:24 31m 42s msdf_font
June 16, 2024 15:24 31m 42s
Msdf font
Build #648: Pull request #640 synchronize by DragonJoker
June 16, 2024 14:38 28m 36s msdf_font
June 16, 2024 14:38 28m 36s
Msdf font
Build #647: Pull request #640 synchronize by DragonJoker
June 16, 2024 14:36 1m 14s msdf_font
June 16, 2024 14:36 1m 14s
Msdf font
Build #646: Pull request #640 opened by DragonJoker
June 16, 2024 14:05 32m 2s msdf_font
June 16, 2024 14:05 32m 2s
May 7, 2024 18:33 19m 32s
Improved support for objects selection
Build #644: Pull request #638 opened by DragonJoker
May 7, 2024 17:23 18m 53s viewer_object_selection
May 7, 2024 17:23 18m 53s
IndirectLighting: Implemented Reflective Shadow Maps.
Build #643: Commit 859cb82 pushed by DragonJoker
May 2, 2024 11:24 19m 14s development
May 2, 2024 11:24 19m 14s
Reflective shadow maps
Build #642: Pull request #635 opened by DragonJoker
May 2, 2024 10:01 19m 43s reflective_shadow_maps
May 2, 2024 10:01 19m 43s
Buffers: Fixed vertex buffers pools alignment.
Build #641: Commit 7c3ed7c pushed by DragonJoker
May 1, 2024 13:39 19m 9s development
May 1, 2024 13:39 19m 9s
Fixed tree view limits.
Build #640: Pull request #634 opened by DragonJoker
May 1, 2024 13:16 19m 13s tree_view_limits
May 1, 2024 13:16 19m 13s
GCC: Fixed some warnings.
Build #639: Commit 511afcc pushed by DragonJoker
April 29, 2024 08:56 42m 21s development
April 29, 2024 08:56 42m 21s
Debug drawer
Build #638: Pull request #632 synchronize by DragonJoker
April 29, 2024 08:32 19m 43s debug_drawer
April 29, 2024 08:32 19m 43s
Debug drawer
Build #637: Pull request #632 synchronize by DragonJoker
April 29, 2024 08:21 9m 31s debug_drawer
April 29, 2024 08:21 9m 31s