-
Notifications
You must be signed in to change notification settings - Fork 1
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Dynamic Red Autumn trees use Oak wood, instead of Dark Oak wood #2
Comments
I'm guessing this was disparity between 1.12 and 1.16 I missed out on, I'll fix it now. |
Also your leaves appear to have the wrong render type set...? |
Optifine. it has a option for "Smart" leaves, wich makes them look like this. it's purely for perfomance and better aesthetics, as the leaves look horrible with "Fast" graphics |
Ah yes, I remember hearing about smart leaves before actually. |
I'm not going to make this change yet since it makes existing red autumnal oaks turn into a normal oak tree in existing worlds. I'll think of a workaround ASAP but until then I'm going to leave it how it is. |
I'll also make a tree pack as a temporary workaround. |
Temporary workaround: Autumnal Oak Fix |
so it will remain open untill it get a actual fix, correct? |
Yeah, I'll leave this open until then. |
also, I indeed didn't knew that they used to be made of regular oak logs, I thought it was always in this way |
Instead of using Dark Oak wood like their original variants, dynamic Red Autumn trees use regular Oak wood, wich is inconsistent with the original design.
Here's a comparison between them:
The text was updated successfully, but these errors were encountered: