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Adjust default lootdrop max level
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Akkadius committed Jun 20, 2016
1 parent 7b04b9e commit 1a2537f
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Showing 2 changed files with 3 additions and 2 deletions.
3 changes: 2 additions & 1 deletion zone/mob_ai.cpp
Expand Up @@ -1570,9 +1570,10 @@ void NPC::AI_DoMovement() {
if (m_CurrentWayPoint.w >= 0.0) {
SetHeading(m_CurrentWayPoint.w);
}
SendPosition();
}

SendPosition();

//kick off event_waypoint arrive
char temp[16];
sprintf(temp, "%d", cur_wp);
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2 changes: 1 addition & 1 deletion zone/pets.cpp
Expand Up @@ -669,7 +669,7 @@ void NPC::SetPetState(SpellBuff_Struct *pet_buffs, uint32 *items) {
if (item2 && item2->NoDrop != 0) {
//dont bother saving item charges for now, NPCs never use them
//and nobody should be able to get them off the corpse..?
AddLootDrop(item2, &itemlist, 0, 1, 127, true, true);
AddLootDrop(item2, &itemlist, 0, 1, 255, true, true);
}
}
}
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