[AI] Spell Type (1024) InCombatBuff were spam casting #2030
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The AI code for spell casting (engaged):
The first spell to get a sucess roll wins for that trip through the loop.
InCombatBuffs is 50% per spell to be chosen. Hopwever, the code did not have a CanStack check. So mobs with a spell list that included InCombatBuffs is severely compromised due to one spell getting cast over and over, on top if itself, 50% of the loops through if the spell list has no innates/priority0 spells.
Added a simple CanStack check and these mobs behave much better.
(Also changed the brace style to match the surrounding code)