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[Bug Fix] Move EVENT_SPAWN for adding NPCs back to original spot, also add NPCs… #2749

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merged 2 commits into from Jan 17, 2023

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Natedog2012
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… to npc/mob list before parsing

Allows you to change NPCs before spawning rather than after

@mackal
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mackal commented Jan 17, 2023

Yeah, PEQ takes advantage of this happening where it used ... (mageSwarm pets)

@Kinglykrab
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Yeah, PEQ takes advantage of this happening where it used ... (mageSwarm pets)

Was an issue with $npc being undefined in spots and the previous code the NPC wasn't always a part of $entity_list.

@Kinglykrab Kinglykrab changed the title [Bugfix] Move EVENT_SPAWN for adding NPCs back to original spot, also add NPCs… [Bug Fix] Move EVENT_SPAWN for adding NPCs back to original spot, also add NPCs… Jan 17, 2023
@Kinglykrab Kinglykrab merged commit a99e0a4 into EQEmu:master Jan 17, 2023
catapultam-habeo pushed a commit to catapultam-habeo/pyrelight-server that referenced this pull request Mar 27, 2023
…o add NPCs… (EQEmu#2749)

* Move EVENT_SPAWN for adding NPCs back to original spot, also add NPCs to npc/mob list before parsing

* Adjust bots EVENT_SPAWN before spawn packet
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3 participants