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[Bug Fix] Remove duplicate logic in GetActSpellHealing reducing HOT criticals #2786

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merged 1 commit into from Jan 24, 2023

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Kinglykrab
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Notes

  • Removes duplicate critical chance roll in Mob::GetActSpellHealing.
  • Not sure if this was Live-like or an oversight, but it seems to drastically reduce the possibility of a HOT getting a critical.
  • A 1% chance becomes a 0.01% chance being we have to roll twice.

# Notes
- Removes duplicate critical chance roll in `Mob::GetActSpellHealing`.
- Not sure if this was Live-like or an oversight, but it seems to drastically reduce the possibility of a HOT getting a critical.
- A 1% chance becomes a 0.01% chance being we have to roll twice.
@Akkadius Akkadius changed the title [Bug Fix] Remove duplicate logic. [Bug Fix] Remove duplicate logic in GetActSpellHealing reducing HOT criticals Jan 24, 2023
@Akkadius Akkadius merged commit 8c12f7b into master Jan 24, 2023
@Akkadius Akkadius deleted the bug_fix/hot_criticals branch January 24, 2023 18:39
@Akkadius Akkadius mentioned this pull request Jan 24, 2023
catapultam-habeo pushed a commit to catapultam-habeo/pyrelight-server that referenced this pull request Mar 27, 2023
…riticals (EQEmu#2786)

# Notes
- Removes duplicate critical chance roll in `Mob::GetActSpellHealing`.
- Not sure if this was Live-like or an oversight, but it seems to drastically reduce the possibility of a HOT getting a critical.
- A 1% chance becomes a 0.01% chance being we have to roll twice.
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2 participants