[Bug Fix] Fixing % based mob see invis #2802
Merged
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Notes
This bug was preventing anything other than 0 or 1 to be passed to see_invis, but per the current design, see_invis can be anything from 0 to 25499, which can give you level 254 invis. See design notes in Mob::GetSeeInvisibleLevelFromNPCStat.