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[Bug Fix] Fixing % based mob see invis #2802

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merged 1 commit into from Jan 29, 2023

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fryguy503
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Notes

This bug was preventing anything other than 0 or 1 to be passed to see_invis, but per the current design, see_invis can be anything from 0 to 25499, which can give you level 254 invis. See design notes in Mob::GetSeeInvisibleLevelFromNPCStat.

This was preventing anything other than 0 or 1 to be passed, but per the current design, the see_invis can be anything from 0 to MAX 25499, which can give you level 254 invis. See design notes in Mob::GetSeeInvisibleLevelFromNPCStat.
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🔥

@Akkadius Akkadius merged commit 369b5c2 into EQEmu:master Jan 29, 2023
@Akkadius Akkadius mentioned this pull request Feb 7, 2023
catapultam-habeo pushed a commit to catapultam-habeo/pyrelight-server that referenced this pull request Mar 27, 2023
This was preventing anything other than 0 or 1 to be passed, but per the current design, the see_invis can be anything from 0 to MAX 25499, which can give you level 254 invis. See design notes in Mob::GetSeeInvisibleLevelFromNPCStat.
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3 participants