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[Fix] Change SPA 193 Weapon Damage to allow values over 65,535 #3138

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merged 1 commit into from Mar 23, 2023

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Aeadoin
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@Aeadoin Aeadoin commented Mar 22, 2023

Values for Weapon Damage were capped at uint16 for SPA 193, changed to signed int32 as we use signed Int for Weapon Damage elsewhere, and don't want to allow overflowing of weapon dmg if done by mistake in a spell entry.

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🔥

@Akkadius Akkadius merged commit dc45e0d into EQEmu:master Mar 23, 2023
@Aeadoin Aeadoin deleted the spa193skilldmg branch March 23, 2023 15:06
nytmyr pushed a commit to nytmyr/Server that referenced this pull request Mar 23, 2023
@Aeadoin Aeadoin mentioned this pull request Mar 24, 2023
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3 participants