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[Bug Fix] Fix for NPCs having spells interrupted. #3150

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Mar 27, 2023
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5 changes: 3 additions & 2 deletions zone/spells.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -437,9 +437,10 @@ bool Mob::DoCastSpell(uint16 spell_id, uint16 target_id, CastingSlot slot,
//this is a special case for NPCs with no mana...
if (IsNPC() && my_curmana == my_maxmana) {
mana_cost = 0;
} else {
DoSpellInterrupt(spell_id, mana_cost, my_curmana);
return false;
}
DoSpellInterrupt(spell_id, mana_cost, my_curmana);
return false;
}
}

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