Refactor Interpreter Stack Frame Completion #1884
Merged
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Fix: #1871
This should also fix: #1764 once we solve #1883
Supercedes #1879 If we merge this we don't need that one.
This name and it's nearby comment was very misleading. The
interpreter has actually always ignored
CommandEnd
commands.This function was only called when the index ran past end of the stack
frame.
Call this in one place and handle multiple stack pops. Also,
don't hang on empty events.
Reset the index and never pop the base stack frame. RPG_RT
does this and we avoid copying parallel event data every frame.
RPG_RT will always create a stack frame for parallel events,
even if they are empty.