You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Sep 30, 2020. It is now read-only.
It would be really great if the palette editor would show colors more similarly to how they are produced in BGB - see below for example. The palette is completely readable in the editor, but in BGB it is bright and garish.
The text was updated successfully, but these errors were encountered:
I haven't found the exact formulas for game boy's or BGB colors. I don't remember if the colors are already tweaked to mimick a Gameboy's.
Note: I'd probably need some help to reverse engineer all the possible combinaisons unless I find the formulas. I saw some once lost in a forum yet i need to find them.
Yeah - I need to check this too. Odds are the colors appear different on
CGB, SP-101, and GB Player. BGB has its own color settings options so it
could be a BGB issue. Will do research and report further.
On Thu, Oct 18, 2018 at 4:26 PM Florian Dormont ***@***.***> wrote:
I haven't found the exact formulas for game boy's or BGB colors. I don't
remember if the colors are already tweaked to mimick a Gameboy's.
Note: I'd probably need some help to reverse engineer all the possible
combinaisons unless I find the formulas. I saw some once lost in a forum
yet i need to find them.
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub
<#38 (comment)>,
or mute the thread
<https://github.com/notifications/unsubscribe-auth/AFbBWVGrB4RJgYTF-X0nkUnjnTd5cf4hks5umOPXgaJpZM4XtgOy>
.
From what I remember the CGB does an awful job at blending, every channel impacts the other ones in a small way, enough to not get a yellow when pushing red and green channels to full intensity.
Sign up for freeto subscribe to this conversation on GitHub.
Already have an account?
Sign in.
It would be really great if the palette editor would show colors more similarly to how they are produced in BGB - see below for example. The palette is completely readable in the editor, but in BGB it is bright and garish.
![image](https://user-images.githubusercontent.com/5685593/47159686-68477c00-d2bc-11e8-87bc-808635e49146.png)
The text was updated successfully, but these errors were encountered: