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Barebones Arkanoid game clone (WIP), compiles on windows AND linux!

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Ekatwikz/Basic-Arkanoid

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Barebones Arkanoid Clone

Using C++ and an overdose of inheritance and templates

SDL2 wrapper framework (./lib/* and ./data/*) courtesy of Dragon's Lake

Install

In the makefile, first set USINGWINDOWS accordingly, then continue

Linux

Debian-esque

sudo apt install sdl2-dev;
sudo apt install sdl2-image-dev;

then make

Other

idk compile SDL2 from source or something lol
(then make)

Windows

add the absolute path to .\lib\windows to %PATH%
then make or noMake

TODO:

  • use C++20 modules
  • refactor makefile?
  • Add blocks as MoveableEntitys?
  • Add block->point map idea I'd had
  • Add powerups also as MoveableEntitys
  • add player HP
  • do proper game end, restart
  • cry about not implementing a component system instead

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Barebones Arkanoid game clone (WIP), compiles on windows AND linux!

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