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FSlider.uc
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FSlider.uc
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/* ========================================================
* Copyright 2012-2013 Eliot van Uytfanghe
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* ======================================================== */
class FSlider extends FScrollComponent;
var(Slider, Display) const FontRenderInfo TextRenderInfo;
var(Slider, Display) string PreFix, PostFix;
protected function RenderSlider( Canvas C )
{
local float XL, YL;
local float sliderX;
local string S;
local string cur, max;
local float trackWidth;
local FScrollStyle myStyle;
myStyle = FScrollStyle(Style);
Assert( myStyle != none );
cur = bDynamic ? string(Value) : string(CalcValue());
max = string(MaxValue);
if( bInteger )
{
cur = string(int(cur));
max = string(int(max));
}
else if( !bSliding || SnapPower % 0.1 == 0.00 )
{
cur = Left( cur, Len( cur ) - 2 );
max = Left( max, Len( max ) - 2 );
}
// Progress bar
trackWidth = SizeX*0.06;
sliderX = FClamp(
bSliding ? SizeX*(GetSliderBegin()/GetSliderEnd()) : Value/MaxValue*GetSliderEnd(), 0.0,
SizeX - trackWidth
) - trackWidth*0.5;
// Tracker
C.SetPos( PosX + sliderX + trackWidth*0.5, PosY );
C.DrawColor = bSliding ? GetStateColor() : myStyle.TrackImageColor;
myStyle.DrawTracker( C, trackWidth, SizeY );
// Label
S = PreFix $ cur $ PostFix $ "/" $ PreFix $ max $ PostFix;
C.StrLen( S, XL, YL );
C.SetPos( PosX + SizeX*0.5 - XL*0.5, PosY + (SizeY*0.5 - YL*0.5) );
C.DrawColor = GetStateColor();
C.DrawText( S, false, 1.0, 1.0, TextRenderInfo );
}
defaultproperties
{
RelativePosition=(X=0.0,Y=0.0)
RelativeSize=(X=0.4,Y=0.18)
TextRenderInfo=(bClipText=true)
SnapPower=0.1
StyleNames.Add(Slider)
}