A (hopefully) well documented library to extract and repack Avalanche Studios game files.
Supported for all Just Cause games is planned, with other Avalanche titles intended for support if all goes well.
Studio | Game | Engine | Status | Notes |
---|---|---|---|---|
Avalanche Studios | Just Cause 2 | Avalanche 2.0 Engine | Planned | N/A |
Avalanche Studios | Just Cause 3 | Avalanche 3.0 Engine? | In-Progress | N/A |
Avalanche Studios | Just Cause 4 | Apex Game Engine | Planned | N/A |
Ava Studio / Systemic Reaction | Second Extinction | Apex Game Engine | Intended | N/A |
Ava Studio / Systemic Reaction | Generation Zero | Apex Game Engine? | Intended | N/A |
Avalanche Studios | Rage 2 | Apex Game Engine | Intended | N/A |
Game | File type | Version | Status |
---|---|---|---|
Just Cause 3 | IRTPC | 1 | Completed (Perfect) |
RTPC | 1 | Completed (Perfect) | |
AAF | 1 | Completed (Imperfect) | |
SARC | 2 | Completed (Perfect) | |
ADF | 4 | WIP | |
TAB / ARC | X | ToDo | |
DDSC / AVTX | X | ToDo |
- Initial release planned once full Just Cause 3 support is achieved
Note: Feel free to build from these tools in the mean time.
- None so far
Note: Just Cause 4 (And potentially other Avalanche games) uses Oodle (oo2core_7_win64.dll
) to de/compress TAB/ARC.
Once support for Just Cause 4 is rolled out, this will be required to process those files.
I am unable to share this file due to licensing, but if you have the game it should be located in your installation folder.
Feel free to join the EonZeNx server here: https://discord.gg/SAjVFmMGdd
- aaronkirkham's jc-model-renderer: The JC Model Renderer had some very useful info, especially regarding compression.
- kk19's DECA: Very helpful for better detailed file formats.
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