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UnrealEngine

Epic Games houses repositories associated with the UnrealEngine

Unreal Engine for game development is free to get started (a 5% royalty only kicks in when your title earns over $1 million USD)

To access our repositories, sign up for an Epic account at UnrealEngine.com and register your GitHub ID using these instructions.

After that, you can find our repositories here:

(Note that you must be signed into GitHub for these links to work.)

Popular repositories Loading

  1. Signup Signup Public

    Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.

    3.2k 2.7k

  2. PixelStreamingInfrastructure PixelStreamingInfrastructure Public archive

    Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure

    TypeScript 545 258

  3. MetaHuman-DNA-Calibration MetaHuman-DNA-Calibration Public

    Mathematica 435 116

  4. ThirdParty ThirdParty Public

    Modifications to third party software used by UE4

    C 334 265

  5. DirectXShaderCompiler DirectXShaderCompiler Public

    Forked from microsoft/DirectXShaderCompiler

    This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

    C++ 185 85

  6. ShaderConductor ShaderConductor Public

    Forked from microsoft/ShaderConductor

    ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

    C++ 114 64

Repositories

2 results for all repositories written in C sorted by last updated
Showing 2 of 2 repositories
  • SPIRV-Reflect Public Forked from KhronosGroup/SPIRV-Reflect

    SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

    EpicGames/SPIRV-Reflect’s past year of commit activity
    C 17 Apache-2.0 153 0 0 Updated Mar 18, 2023
  • ThirdParty Public

    Modifications to third party software used by UE4

    EpicGames/ThirdParty’s past year of commit activity
    C 334 265 1 0 Updated Sep 19, 2022