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Fixes issue with objects being placed over water not being saved to hive.
_objPos's position is gotten through getPosATL in the modular_build.sqf and player_build.sqf files, and by not comparing to the player's ATL position causes server_verifySender to throw the error "%1 error: Verification failed, player is too far from object. Distance: %2m/%3m limit PV ARRAY: %4"