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Some more CUP Loot
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Ignatz-HeMan committed Aug 14, 2019
1 parent f216230 commit fb8c640
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Showing 2 changed files with 52 additions and 3 deletions.
33 changes: 31 additions & 2 deletions Sources/epoch_config/Configs/CfgBuildingLootPos.hpp
Expand Up @@ -5478,8 +5478,37 @@ class CfgBuildingLootPos
class bunker_epoch_14_p3d : bunker_epoch_14 {};
class bunker_epoch_15_p3d : bunker_epoch_15 {};



class Land_d_HouseV_3I3 : Default
{
shelfPos[] = {{{-4.81348,0.700195,-1.52695},0.296967}};
couchPos[] = {{{-0.298828,-2.36719,-1.52693},90.0049}};
fridgePos[] = {{{-3.82813,0.592773,-1.52695},0.29689}};
chairPos[] = {{{-3.66211,-2.86328,-1.52695},185.797}};
};
class Land_SZ_Mil_Barracks_L : Default
{
kitchenSinkPos[] = {{{-5.2334,6.62598,-1.96698},0.02771}};
fridgePos[] = {{{-5.72266,1.19824,-1.96698},-179.973}};
cabinetPos[] = {{{-2.0166,-4.04932,-0.667297},-177.973}};
lockerPos[] = {{{-1.33887,5.82373,-1.96814},-89.9719}};
tablePos[] = {{{4.17188,4.5874,-1.96921},90.0277}};
pelicanPos[] = {{{6.02441,3.68262,-1.97244},-35.4722}};
couchPos[] = {{{-0.398438,-1.81543,-1.96698},-268.472}};
};
class Land_Shed_sz_W4 : Default
{
toolRackPos[] = {{{-2.70313,0.858398,-1.63881},269.83}};
lockerPos[] = {{{1.5752,4.73633,-1.27228},-0.442887}};
tablePos[] = {{{2.68164,3.15527,-1.27229},91.3292}};
palletPos[] = {{{-0.487305,0.932617,-1.27228},-6.1706}};
};
class Land_cm_HouseV_1I3 : Default
{
tablePos[] = {{{-2.76855,7.29004,-2.10747},-89.934}};
fridgePos[] = {{{1.14063,0.15918,-2.10748},90.0472}};
filingPos[] = {{{1.16699,6.16602,-2.10747},89.9739}};
chairPos[] = {{{-2.47754,1.34863,-2.10748},-61.9694}};
};



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22 changes: 21 additions & 1 deletion Tools/SQF/saveLootPositions_v2/saveLootPositions_v2_Codes.sqf
Expand Up @@ -71,7 +71,27 @@ if (isnil "LootMarkersPositions" && isnil "LootMarkers") then {
"Land_MobileRadar_01_generator_F",
"Land_HouseRuin_Big_02_half_F",
"Land_CoalPlant_01_LoadingHouse_F",
"Land_DeerStand_01_F"
"Land_DeerStand_01_F",
"Land_ruin_01",
"Land_Church_02a",
"Land_Loudspeakers_F",
"Land_A_FuelStation_Shed",
"Land_fortified_nest_small",
"Land_CncBlock_D",
"clone_empty_static_F",
"Land_Psi_bouda",
"Land_Slums01_8m",
"Land_Razorwire_F",
"Land_Ind_Shed_01_end",
"Land_TentA_F",
"Land_Wall_CGry_5_D",
"Land_ruin_wall",
"Land_ruin_rubble",
"Land_PaperBox_closed_F",
"Land_Tyres_F",
"Land_Ind_BoardsPack2",
"Land_JunkPile_F",
"Land_CratesShabby_F"
];
_skipstrings = [
"land_powerwire",
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