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badlogic
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[cocos2dx] Crash when setting a track complete listener Search this topic… Post a reply
[cocos2dx] Crash when setting a track complete listener
Mar 6, 2019
The entry's rendererObject was not reset when fetching a reused track from the pool. This caused us to dereference garbage. Fixed in 3.7 and 3.8-beta. See this PR #1293
See http://esotericsoftware.com/forum/cocos2dx-Crash-when-setting-a-track-complete-listener-11570
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