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[unity] SkeletonDataAsset does not automatically update #1330

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HaraldCsaszar opened this issue Apr 17, 2019 · 0 comments
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[unity] SkeletonDataAsset does not automatically update #1330

HaraldCsaszar opened this issue Apr 17, 2019 · 0 comments
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@HaraldCsaszar
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HaraldCsaszar commented Apr 17, 2019

As reported on the forum:
http://esotericsoftware.com/forum/SkeletonDataAsset-does-not-automatically-update-11816

Can be reproduced on Unity 2017.1 and 2018.3 with existing character with multiple separate atlases in scene when changing a slot color and re-exporting only the json file (not regenerating atlas files).
Steps:

  1. export the goblins project once, with 3 separate atlas files in separate directories and the json file.
  2. import in Unity, add character to scene as SkeletonAnimation
  3. change head slot color in Setup mode in Spine, reexport only json file
  4. override existing file in Unity by copying it over the existing file in the assets subdir
  5. reimport will happen, changes the preview window, but does not (immediately) change the character in the scene.
@HaraldCsaszar HaraldCsaszar self-assigned this Apr 17, 2019
HaraldCsaszar added a commit that referenced this issue Apr 18, 2019
…hange for both scene view and inspector. Closes #1330.
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