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Spine runtime for godot is missing getAudioPath and SetAudioPath in the SpineEventData class. This is available in spine-cpp, other runtimes, and is supported in the spine editor.
The text was updated successfully, but these errors were encountered:
Spine runtime for godot is missing
getAudioPath
andSetAudioPath
in theSpineEventData
class. This is available in spine-cpp, other runtimes, and is supported in the spine editor.The text was updated successfully, but these errors were encountered: