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[Godot] SpineEventData class missing audio_path #2302

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jordo opened this issue Jun 6, 2023 · 1 comment
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[Godot] SpineEventData class missing audio_path #2302

jordo opened this issue Jun 6, 2023 · 1 comment

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@jordo
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jordo commented Jun 6, 2023

Spine runtime for godot is missing getAudioPath and SetAudioPath in the SpineEventData class. This is available in spine-cpp, other runtimes, and is supported in the spine editor.

Screen Shot 2023-06-06 at 5 56 12 AM Screen Shot 2023-06-06 at 5 57 01 AM
@badlogic
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badlogic commented Jun 7, 2023

Thanks for the PR!

@badlogic badlogic closed this as completed Jun 7, 2023
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