Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[godot] Spurious errors when importing atlas pngs and Spine icon not showing up #2385

Open
badlogic opened this issue Sep 25, 2023 · 2 comments
Assignees
Labels

Comments

@badlogic
Copy link
Collaborator

See https://esotericsoftware.com/forum/d/24839-cant-import-skeletons

No idea where these come from, or why the path shown is entirely weird.

The errors are non-sensical, the import works as intended.

The Spine icon is not shown for Spine resources in Godot 4.x.

@badlogic badlogic added the bug label Sep 25, 2023
@badlogic badlogic self-assigned this Sep 25, 2023
@Jan-PieterInghels
Copy link

I am in the process of testing updating from runtime 4.2.1 to 4.2.2 and I can confirm that "The Spine icon is not shown for Spine resources in Godot 4.x" is still an active issue in 4.2.2.

@misaki-eymard
Copy link
Collaborator

Another user reported on this issue on the forum, so I did some research and would like to add the following:

This error can be easily reproduced by simply creating a Godot 4.x project and importing the skeleton files. The following error log is printed in the Output dock:

  • No loader found for resource: res://spineboy-pro.png (expected type: )
  • /Users/runner/work/spine-runtimes/spine-runtimes/spine-godot/spine_godot/SpineAtlasResource.cpp:74 - Can't load texture: "res://spineboy-pro.png"
Screenshot 2024-06-03 at 9 56 20

However, there are no particular problems with displaying the skeleton in the scene, so there is no real harm.

This occurs in Godot 4.1.4, 4.1.4-mono, 4.2.2 and 4.2.2-mono, and does not occur in Godot 3.5.3.
This error has been confirmed to occur for both Windows and macOS users.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Development

No branches or pull requests

3 participants