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SkeletonAnimation.AnimationName crashes Unity3d #582
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Can you post what exception was logged? |
That is the problem it stucks without any exceptions. |
We are unable to reproduce this bug. Here is our code: void Start () {
GetComponent<SkeletonAnimation>().AnimationName = "WrongAnimationName";
} And it just logs this exception:
Which is intended behavior. But it does not freeze or crash. |
Hi, i've got same issue. And when i run on some device ( note8, S7) or blue stack, i got a log : E/CRASH ( 3981): #3 pc 00e810ec <unknown/absolute> This bug make game freeze or crash. |
Hello,
When I set wrong name of the animation by
SkeletonAnimation.AnimationName = "wrongAnimationName";
Unity3d can play without any exception and crashes (stuck).
Please fix it!
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