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[runtimes] Triangulator doesn't handle co-linear points properly #895

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badlogic opened this issue May 8, 2017 · 1 comment
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badlogic commented May 8, 2017

https://libgdx.badlogicgames.com/uploads/Screen%20Shot%202017-05-08%20at%202.27.23%20PM-hpfurjPrl3.png

@badlogic badlogic self-assigned this May 8, 2017
@badlogic badlogic added in progress and removed bug labels May 9, 2017
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badlogic commented May 9, 2017

Labeled gotos were wrong. Fixed in 3.6-beta branch.

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