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OpenXR has standardized the grip pose and pointer pose. #28

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fight4dream
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This grip pose can be useful for InteractorFacade to set its grab attach point location, and/or help orient the controller and hand models.
The pointer pose can be useful for PointerFacade to follow. This shall be the device/platform recommended pointer location and orientation.

CallbackContextToPose receives the OpenXRPose from InputAction and emit as UnityEvent.

OpenXRPoseProvider is a wrapper class from OpenXRPose to BasePoseProvider.

This grip pose can be useful for InteractorFacade to set its grab attach point location, and/or help orient the controller and hand models.
The pointer pose can be useful for PointerFacade to follow. This shall be the device/platform recommended pointer location and orientation.
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CallbackContextToPose receives the OpenXRPose from InputAction and emit as UnityEvent.

OpenXRPoseProvider is a wrapper class from OpenXRPose to BasePoseProvider.
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