Player time-outs on launching multiplayer campaign savefile #4183
Labels
Bug
Something isn't working
Code
Programming task
Networking
Issue related to multiplayer or networking
Description
When selecting a previous campaign savefile to load, up on loading players fail to load and gets kicked off the server.
Steps To Reproduce
Its hard to determine the factors in this but, me and my friends speculate it have to do with:
Version
since you published the new campaign map until v0.10.6.2 Win 10
Additional information
Back before the new campaign map update, you had a system that allowed players to preload the savefile and players, depending on their download speed and your upload speed in conjunction with the size of the savefile allowed you to wait for them to load the file completely (using the "ready" button to signal that they were done) before launching the game. This new system have cause issues where i had to abandon campaigns multiple times with friends because players could not all join in the same time.
Solution to this could be to:
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