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FlxTilemap not clearing variables before loadMap #102

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merged 1 commit into from
Oct 8, 2013

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@moly moly commented Sep 18, 2012

I've added a clearTilemap function that properly resets everything before every call to loadMap. I also set visible and active to false in the constructor, so that flixel doesn't attempt to draw a tilemap before it's been loaded.

Fixed #46, AdamAtomic#185
Fixed #34, AdamAtomic#197

I've added a clearTilemap function that properly resets everything before every call to loadMap. I also set visible and active to false in the constructor, so that flixel doesn't attempt to draw a tilemap before it's been loaded.

Fixed FlixelCommunity#46, AdamAtomic#185
Fixed FlixelCommunity#34, AdamAtomic#197
@Dovyski Dovyski mentioned this pull request Apr 26, 2013
@IQAndreas IQAndreas merged commit 7674854 into FlixelCommunity:dev Oct 8, 2013
@IQAndreas IQAndreas mentioned this pull request Oct 15, 2013
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IQAndreas added a commit to IQAndreas-testprojects/IQAndreas-flixel that referenced this pull request Nov 15, 2013
See 8b1424e

I dun goofed when manually fixing the merge of
FlixelCommunity#102
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