Releases: Fris0uman/CDDA-Game-Launcher
Releases · Fris0uman/CDDA-Game-Launcher
v1.7.2
What's Changed
- Don't ask user to select build type, grab them all by @Fris0uman in #69
- Add version to save backup before update by @Fris0uman in #73
Full Changelog: v1.7.1...v1.7.2
v1.7.1
What's Changed
- Fix download link to BeepBoopBip by @Fris0uman in #66
Full Changelog: v1.7.0...v1.7.1
v1.7.0
What's Changed
The launcher is now renamed to Kitten CDDA Launcher
- Rename launcher to Kitten CDDA Launcher by @Fris0uman in #65
- Remove Otopack from the download list by @Fris0uman in #62
- Update credits.txt for the icon by @Fris0uman in #63
Full Changelog: v1.6.9...v1.7.0
v1.6.9
What's Changed
- Be smarter about deleting the old launcher when auto-updating by @Fris0uman in #60
Full Changelog: v1.6.8...v1.6.9
v1.6.8
What's Changed
- Fix bug where backup would not show the right number of world and characters by @Fris0uman in #57
- Update Soundpack list by @Fris0uman in #58
Full Changelog: v1.6.7...v1.6.8
v1.6.7
What's Changed
- Fix crash on some changelog entry by @Fris0uman in #55
Full Changelog: v1.6.6...v1.6.7
v1.6.6
What's Changed
- Don't crash on save directories over 2GB by @langp11 in #45 cherrypicked from https://github.com/DazedNConfused-/CDDA-Game-Launcher/pull/79
- Add 0.G stable by @Fris0uman in #46
Full Changelog: v1.6.5...v1.6.6
v1.6.5
What's Changed
- Fix finding save and save_backup directories by @Fris0uman in #43
Full Changelog: v1.6.4...v1.6.5
v1.6.4
What's Changed
- Fix several issues with sessions and moving files during updates by @Fris0uman in #40
- Update VERSION by @Fris0uman in #41
Full Changelog: v1.6.3...v1.6.4
v1.6.3
What's Changed
- Cherry pick changelog sorting setting by @Fris0uman in #35
- Improve changelog parsing safety by @Fris0uman in #37
Full Changelog: v1.6.2...v1.6.2.1