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Play on itch.io!

Project Tulip

combat in Project Tulip mining in Project Tulip

Project Tulip (play on itch.io!) is an open-world 2D platformer game I'm developing in my free time. It's mainly inspired by Terraria, as well as other games I've played. It's very much work-in-progress and only serves as a portfolio piece for now.

In its current state, the game is just a few mechanics put together and doesn't have an actual game loop (yet). I'm working on making it an actual game slowly but surely...

(Some) Features

  • Systems: Item swing motions, Entity spawn conditions
  • Enemies: Basic red guy, flying skull, mimic treant (static)
  • Items: Spear, Pickaxe, Axe, Wood block, Copper ore
  • Naturally occuring tiles: Grass, sand, snow, stone, copper vein blocks + default stone walls
  • Audio with FMOD (project source included)

Design

I have a lot of ideas on the game design, systems, mechanics, quests, and more that I hope I'll be able to implement. I'm keeping the code architecture clean and extensible since I want to be able to extend the game easily. I have lots of private notes on the game that I might make into a public roadmap some day.

Planned: decent world generation, (better) enemy AI, quests, world structures, puzzles, bosses

Art

The art direction is not finalized. I'm using placeholder assets that seem to go well enough together for the time being. Same with sounds and music. I made or modified some art assets myself using LibreSprite. I bought a MIDI keyboard which may not have been a smart investment, but surely I'll make some progress one day.