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[Suggestion]: Add a way to disable mobs asphyxiation in configs #23
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I'd like to second this. Having the "alwaysBreathingEntities" config option is nice but it also prevents the mobs from drowning. Disabling the system from affecting mobs at all would be preferable. |
Mobs that are affected by the mechanics of this mod are controlled via the |
Ahh, I see. I'm using 4.0.1 for minecraft 1.19.2. Should I assume you've stopped support for that version? |
I'd like to still support it, but porting to more modern versions is more important right now. Might still get an update at some point though. |
Sooo... what about the suggestion? And where's that "alwaysBreathingEntities" config option? |
It‘s already a feature, either the config option in 1.19.2, or the tag in 1.20+. |
B-but how do I do anything about that tag? How does that work? |
Check the mod jar in |
Would it be possible to make the tag or the config option a whitelist instead of a blacklist? Or add a way to switch it between the two? |
The tag has been switched to a whitelist as the name suggests. |
Suggestion (Required)
Self explanatory. Add a way to disable mobs asphyxiating through the config. Certain mods spawn structures with mobs above or below breathable altitudes and the lack of air kills them off without giving the player an opportunity to interact with said mobs.
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