Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mobs death animation no longer despawn in lazy chunk in 1.18.2 #78

Open
Pi3tro88 opened this issue Jun 7, 2022 · 6 comments
Open

Mobs death animation no longer despawn in lazy chunk in 1.18.2 #78

Pi3tro88 opened this issue Jun 7, 2022 · 6 comments
Labels
bug fix suggestion Suggestion for a vanilla bug to be fixed

Comments

@Pi3tro88
Copy link

Pi3tro88 commented Jun 7, 2022

Is your feature request related to a problem? Please describe.
Im tryng to make a lazy looting guardian farm in 1.18.2, but comedy said me that its not that usefull since now mobs animation no longer despawn in lazy chunk

Describe the solution you'd like
Mobs death animation shuld despawn in lazy chunk

Describe alternatives you've considered
wdym?

Additional context
no, i think thats enogh lol

@Pi3tro88 Pi3tro88 added the enhancement New feature or request label Jun 7, 2022
@FxMorin FxMorin added bug fix suggestion Suggestion for a vanilla bug to be fixed and removed enhancement New feature or request labels Jun 10, 2022
@FxMorin
Copy link
Owner

FxMorin commented Jun 10, 2022

Do you mean that the entities should tick in lazy chunks if they are already dead and only their death animation is left?

@Pi3tro88
Copy link
Author

Pi3tro88 commented Jun 11, 2022

Oman, i don't exactly know how they work in 1.17, but since comedy said me that I'm making an issue for that, btw i think if only the dead animation is left, they should get yeeted aka despawn

@FxMorin
Copy link
Owner

FxMorin commented Jun 11, 2022

I need specifics if you want me to implement it correctly

@Pi3tro88
Copy link
Author

Can't u see what changed about death animations deapawning in lazy chunk from 1.17 in the code? I'm not a dev, idk how it actually worked in the past

@FxMorin
Copy link
Owner

FxMorin commented Jun 11, 2022

Not really, despawn animation is not an animation. It's deathTicks, and its never been related to despawning from my knowledge

@Pi3tro88
Copy link
Author

Alr, i asked to comedy more details

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug fix suggestion Suggestion for a vanilla bug to be fixed
Projects
None yet
Development

No branches or pull requests

2 participants